sebastian
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6b011860fc
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ADD: Phong Lighting model
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2026-08-02 10:17:38 +02:00 |
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sebastian
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86e15013d0
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ADD: Load Material to shader
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2026-08-02 09:26:55 +02:00 |
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sebastian
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cfe51648bd
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FIX: Correctly assign material name to model
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2026-08-02 08:56:41 +02:00 |
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sebastian
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96d2e89d48
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ADD: AssetManager
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2026-07-30 18:33:15 +02:00 |
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sebastian
|
eeb7c9c00f
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ADD: Asset Loading
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2026-07-30 14:23:19 +02:00 |
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sebastian
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6e37fda356
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ADD: Introduce Scenes
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2026-07-30 07:42:56 +02:00 |
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sebastian
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c1732e01fa
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ADD: Introduce GameLayer
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2026-07-30 06:49:17 +02:00 |
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sebastian
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484fe4aa3e
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ADD: Render with ECS
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2026-07-29 21:55:01 +02:00 |
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sebastian
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eedee9dd9f
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ADD: ECS-System
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2026-07-29 19:03:48 +02:00 |
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sebastian
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474874d21b
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ADD: Projection, Transformation and ViewMatrix
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2026-07-29 16:33:14 +02:00 |
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sebastian
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30c9683780
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ADD: Rendering cubes
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2026-07-29 15:06:44 +02:00 |
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sebastian
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2088dde6ca
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ADD: Render first triangle
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2026-07-29 14:44:07 +02:00 |
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sebastian
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081a091f37
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ADD: VAO and VBO classes for OpenGL
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2026-07-29 13:59:52 +02:00 |
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sebastian
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8ae128e0ee
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ADD: Basic Shader and Attribute Infrastructure for OpenGL
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2026-07-29 13:37:59 +02:00 |
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sebastian
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4ada346252
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ADD: OpenGLWrapper
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2026-07-29 12:18:47 +02:00 |
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sebastian
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7c7ac67fc8
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ADD: Basic Window
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2026-07-29 11:14:15 +02:00 |
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