Commit Graph

71 Commits

Author SHA1 Message Date
sebastian
0b2f7ba60f UPD: Use texture for coloring 2026-08-02 08:59:30 +02:00
sebastian
cfe51648bd FIX: Correctly assign material name to model 2026-08-02 08:56:41 +02:00
sebastian
96d2e89d48 ADD: AssetManager 2026-07-30 18:33:15 +02:00
sebastian
eeb7c9c00f ADD: Asset Loading 2026-07-30 14:23:19 +02:00
sebastian
6e37fda356 ADD: Introduce Scenes 2026-07-30 07:42:56 +02:00
sebastian
c1732e01fa ADD: Introduce GameLayer 2026-07-30 06:49:17 +02:00
sebastian
484fe4aa3e ADD: Render with ECS 2026-07-29 21:55:01 +02:00
sebastian
eedee9dd9f ADD: ECS-System 2026-07-29 19:03:48 +02:00
sebastian
474874d21b ADD: Projection, Transformation and ViewMatrix 2026-07-29 16:33:14 +02:00
sebastian
30c9683780 ADD: Rendering cubes 2026-07-29 15:06:44 +02:00
sebastian
2088dde6ca ADD: Render first triangle 2026-07-29 14:44:07 +02:00
sebastian
081a091f37 ADD: VAO and VBO classes for OpenGL 2026-07-29 13:59:52 +02:00
sebastian
8ae128e0ee ADD: Basic Shader and Attribute Infrastructure for OpenGL 2026-07-29 13:37:59 +02:00
sebastian
4ada346252 ADD: OpenGLWrapper 2026-07-29 12:18:47 +02:00
sebastian
7c7ac67fc8 ADD: Basic Window 2026-07-29 11:14:15 +02:00
sebastian
a7c2e586eb ADD: Include dependencies 2026-07-29 10:39:14 +02:00
sebastian
d45bd62623 UPD: .gitignore 2026-07-29 10:23:30 +02:00
760b619f9e Merge pull request 'master' (#1) from master into main
Reviewed-on: #1
2026-07-29 08:08:32 +00:00
sebastian
c246da98ff Merge remote-tracking branch 'origin/main' 2026-07-29 10:06:21 +02:00
sebastian
faf188e4ac Initialize C++ Project 2026-07-29 10:04:04 +02:00
be4b8585df Initial commit 2026-07-29 08:01:17 +00:00