Commit Graph

17 Commits

Author SHA1 Message Date
sebastian
d6445092c2 UPD: Added LobbyScene 2026-08-06 21:34:26 +02:00
sebastian
82b499e65c ADD: Render Basic UI Textures 2026-08-06 16:18:23 +02:00
sebastian
a5643d794c ADD: PlaySound when rolling dice 2026-08-05 10:40:01 +02:00
sebastian
dedc37f6ac ADD: AnimationSystem 2026-08-04 18:56:02 +02:00
sebastian
a5a97d141e ADD: Basic Sounds 2026-08-04 17:01:36 +02:00
sebastian
1923da2339 ADD: HighlightSystem 2026-08-04 16:12:32 +02:00
sebastian
6ee58d4901 ADD: Visualize BoundingSpheres 2026-08-04 14:42:42 +02:00
sebastian
4ce6791343 ADD: Pawn materials 2026-08-02 20:11:16 +02:00
sebastian
1a2b6ae364 UPD: Rename background texture of gameboard 2026-08-02 17:05:44 +02:00
sebastian
5262143af8 ADD: Render Gameboard 2026-08-02 17:04:43 +02:00
sebastian
6b011860fc ADD: Phong Lighting model 2026-08-02 10:17:38 +02:00
sebastian
86e15013d0 ADD: Load Material to shader 2026-08-02 09:26:55 +02:00
sebastian
0b2f7ba60f UPD: Use texture for coloring 2026-08-02 08:59:30 +02:00
sebastian
96d2e89d48 ADD: AssetManager 2026-07-30 18:33:15 +02:00
sebastian
474874d21b ADD: Projection, Transformation and ViewMatrix 2026-07-29 16:33:14 +02:00
sebastian
2088dde6ca ADD: Render first triangle 2026-07-29 14:44:07 +02:00
sebastian
8ae128e0ee ADD: Basic Shader and Attribute Infrastructure for OpenGL 2026-07-29 13:37:59 +02:00