ConceptCreator/testModel/characters/Hicks Haddock.json

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{
"componentName": "Hicks Haddock",
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"componentDescription": "",
"characterSpecificGamesystems": [
{
"templateStates": [
{
"initial": false,
"conditions": [],
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"stateLabel": "Wütend"
}
],
"templateTransitions": [
{
"scriptAccountActions": [],
"scriptAccountConditions": [],
"startingState": {
"initial": true,
"conditions": [],
"stateLabel": "Glücklich"
},
"endingState": {
"initial": false,
"conditions": [],
"stateLabel": "Wütend"
}
}
],
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"referenceGamesystem": "Characterstimmung"
}
]
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}