Commit Graph

194 Commits

Author SHA1 Message Date
Sebastian Böckelmann
6eff107282 Delete Inherited Itemgroups and Introduce ItemgroupCharacteristicValue
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2024-05-07 14:58:27 +02:00
Sebastian Böckelmann
7ee8db2a37 Let Items Inherit new Itemgroups
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2024-05-07 08:58:56 +02:00
Sebastian Böckelmann
30e220e0dc Open ItemEditor
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2024-05-07 08:35:48 +02:00
Sebastian Böckelmann
ae640a7a31 Add new ItemgroupCharacteristics
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2024-05-06 19:52:49 +02:00
Sebastian Böckelmann
cf95fe234e Edit ItemgroupCharacteristic
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2024-05-06 19:51:00 +02:00
Sebastian Böckelmann
1266e4b53d Display ItemgroupCharacteristics and Delete them
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2024-05-06 19:42:13 +02:00
Sebastian Böckelmann
7132030a81 Open Itemgroup Editor
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2024-05-06 19:16:37 +02:00
Sebastian Böckelmann
e1e9647b13 Remove default angular test text
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2024-05-05 18:23:13 +02:00
Sebastian Böckelmann
db0455cd07 Prettier Visualization of Itemgroups
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2024-05-05 18:22:49 +02:00
Sebastian Böckelmann
5a3c0e9d75 Basic Visualization of Itemgroups and their Items
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2024-05-05 18:14:42 +02:00
Sebastian Böckelmann
dd73d0d60b Opening Item-Overview
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2024-05-05 17:57:29 +02:00
Sebastian Böckelmann
a57024c6af Automatically add Owning group of item to inherited group-list
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2024-05-05 17:48:36 +02:00
Sebastian Böckelmann
bf4c6bd19c Implement Itemsystem
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2024-05-05 17:45:03 +02:00
Sebastian Böckelmann
d59534c93e Remove Debugging Printing
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2024-04-19 21:07:37 +02:00
Sebastian Böckelmann
9df0a07b1f Load initialMap
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2024-04-19 21:03:05 +02:00
Sebastian Böckelmann
8521d80881 Add templateElement to initialMap independent of conditionMap and serialize initialMap
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2024-04-19 20:59:45 +02:00
Sebastian Böckelmann
ce344fe303 Introduce state-initial-editor
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2024-04-19 20:47:00 +02:00
Sebastian Böckelmann
2e6363e090 Edit Initial Value of SimpleState per TemplateElement
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2024-04-19 20:46:37 +02:00
Sebastian Böckelmann
743af8c0a1 Serialize and Load Gernation Settings of Gamesystems
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2024-04-19 20:13:13 +02:00
Sebastian Böckelmann
48478d340a Fix gamesystem undefined error in gamesystem-editor
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2024-04-19 20:01:22 +02:00
Sebastian Böckelmann
5b1e711a11 Change symmetric default values to be false
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2024-04-19 19:56:04 +02:00
Sebastian Böckelmann
0104df8084 Add generated isolated states to already generated states
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2024-04-19 19:53:31 +02:00
Sebastian Böckelmann
7cb02030d9 Generate only symmetric isolated states
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2024-04-19 17:52:50 +02:00
Sebastian Böckelmann
87a0dd775e Generate isolated states only on demand
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2024-04-19 17:50:03 +02:00
Sebastian Böckelmann
ee970db716 Generate isolated template States
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2024-04-19 17:45:58 +02:00
Sebastian Böckelmann
3d9db9b143 Generate isolated states
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2024-04-19 17:42:25 +02:00
Sebastian Böckelmann
909e2f5c46 Remove unreachable states when generating symmetric-product-template
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2024-04-19 16:55:30 +02:00
Sebastian Böckelmann
566a58e35c Adjust symmetric Productsystemgeneration
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2024-04-19 16:40:01 +02:00
6381488fa1 Merge pull request 'Fix Product Template Generation for Relations (generation was not triggered)' (#37) from assymetric-template-relation-systems into symetric-template-relation-systems
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Reviewed-on: #37
2024-04-19 16:07:49 +02:00
Sebastian Böckelmann
f98ad400e3 Fix Product Template Generation for Relations (generation was not triggered)
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2024-04-19 16:07:08 +02:00
Sebastian Böckelmann
cfc23efb71 Introduce symmetric flag in Gamesystem Properties
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2024-04-19 15:52:52 +02:00
Sebastian Böckelmann
98ef46b83a Adapt Product Gamesystem Editor for Productsystems with identical innersystems
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2024-04-19 15:27:23 +02:00
Sebastian Böckelmann
3efa612435 Open CharacterRelationSpecific Gamesystem in GamesystemEditor
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2024-04-19 14:52:59 +02:00
Sebastian Böckelmann
448ff5bd1b Add CharacterRelation Gamesystems to CharacterRelation and adjust ProductGeneration
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2024-04-19 14:46:02 +02:00
Sebastian Böckelmann
5074396f88 Fix wrong reference to characterRelationGamesystems
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2024-04-19 14:24:00 +02:00
Sebastian Böckelmann
fee41efb21 Serialize and Load Character-Relation Specific Gamesystems
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2024-04-19 14:23:17 +02:00
Sebastian Böckelmann
6a711ec579 Add Character as TemplateElement to added character-relation specific assymetric gamesystems
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2024-04-19 13:49:01 +02:00
Sebastian Böckelmann
93498845ec Add Character-Relation-Specific Gamesystems
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2024-04-19 12:52:20 +02:00
Sebastian Böckelmann
26db5392a4 Introduce Concept of Character-Relations
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2024-04-19 12:32:31 +02:00
Sebastian Böckelmann
b2b4b936cd Introduce new TemplateType: Character-Relation
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2024-04-19 11:58:31 +02:00
Sebastian Böckelmann
42388de905 Generate States and Transition Template Specific
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2024-04-14 12:25:23 +02:00
Sebastian Böckelmann
c127a0122f Display Characterspecific ProductTransitions
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2024-04-14 11:59:30 +02:00
Sebastian Böckelmann
ebd3a54120 Display Characterspecific ProductStates
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2024-04-14 11:55:06 +02:00
Sebastian Böckelmann
6496bd52c5 Persist and Load Characterspecified ProductTemplateSystems
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2024-04-14 11:42:45 +02:00
Sebastian Böckelmann
4d4efa49c9 Exclude SiblingTemplates to be automatically specified only by recursive call
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2024-04-14 11:39:39 +02:00
Sebastian Böckelmann
bf5403814a Exclude SiblingTemplates to be automatically specified
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2024-04-14 11:36:30 +02:00
Sebastian Böckelmann
49521cba87 Add related Templatesystem as specified Gamesystems
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2024-04-14 11:35:24 +02:00
Sebastian Böckelmann
10a32df859 Load Templatetype of ProductTemplateGamesystems
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2024-04-14 11:20:36 +02:00
Sebastian Böckelmann
21d324d3b2 Persist TemplateType of ProductTemplateSystems
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2024-04-14 11:18:23 +02:00
Sebastian Böckelmann
151531f970 Create ProductTemplatesystems
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2024-04-14 11:14:04 +02:00