Sebastian Böckelmann
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862ed18e1a
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Create new Characters
E2E Testing / test (push) Successful in 1m51s
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2024-03-22 09:42:05 +01:00 |
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Sebastian Böckelmann
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91ee3850d2
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Open Character Editor
E2E Testing / test (push) Successful in 1m37s
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2024-03-22 09:35:13 +01:00 |
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Sebastian Böckelmann
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13ea574fa3
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Introduce Characters and visualize them in Overview Component
E2E Testing / test (push) Successful in 1m41s
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2024-03-22 09:25:58 +01:00 |
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ef9f24544a
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Merge pull request 'issue-15' (#21) from issue-15 into main
E2E Testing / test (push) Successful in 7m28s
Reviewed-on: #21
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2024-03-22 08:46:48 +01:00 |
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Sebastian Böckelmann
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4bb37a5a18
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Indent for ProductSystems
E2E Testing / test (push) Successful in 1m35s
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2024-03-22 08:36:59 +01:00 |
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Sebastian Böckelmann
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2416e226fc
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Load ScriptAccountActions
E2E Testing / test (push) Successful in 1m39s
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2024-03-22 08:34:54 +01:00 |
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Sebastian Böckelmann
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679cb70487
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Merge branch 'issue-17' into issue-15
E2E Testing / test (push) Successful in 1m37s
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2024-03-22 08:25:27 +01:00 |
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Sebastian Böckelmann
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40680006e6
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Remove logging statement
E2E Testing / test (push) Successful in 1m37s
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2024-03-22 08:20:42 +01:00 |
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Sebastian Böckelmann
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86fb22e701
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Fix GameModel Import Path in SimpleGamesystem.spec.ts
E2E Testing / test (push) Failing after 1m39s
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2024-03-22 08:14:19 +01:00 |
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Sebastian Böckelmann
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75815578dc
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Fix typo in gamemodel import path in test
E2E Testing / test (push) Failing after 1m39s
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2024-03-22 08:10:22 +01:00 |
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Sebastian Böckelmann
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e336bf19f9
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Fix import of GameModel in Testcases properly this time
E2E Testing / test (push) Failing after 1m54s
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2024-03-22 08:05:07 +01:00 |
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Sebastian Böckelmann
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f1373caa9f
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Revert "Fix import of GameModel in Testcases"
E2E Testing / test (push) Failing after 1m42s
This reverts commit 6a8c34df52 .
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2024-03-22 08:00:24 +01:00 |
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Sebastian Böckelmann
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6a8c34df52
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Fix import of GameModel in Testcases
E2E Testing / test (push) Failing after 1m39s
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2024-03-22 07:53:02 +01:00 |
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Sebastian Böckelmann
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32656267ac
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Generate Content of Productgamesystems
E2E Testing / test (push) Failing after 1m35s
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2024-03-22 07:45:59 +01:00 |
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Sebastian Böckelmann
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50963387f0
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Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-22 07:43:52 +01:00 |
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Sebastian Böckelmann
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c184c667fd
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Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
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2024-03-21 08:43:28 +01:00 |
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Sebastian Böckelmann
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e6073d4f2f
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Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
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2024-03-20 19:35:24 +01:00 |
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Sebastian Böckelmann
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09abfcaa89
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Fix rendering issues with dialog by using zone to process main process requests
E2E Testing / test (push) Failing after 1m37s
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2024-03-20 17:00:44 +01:00 |
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Sebastian Böckelmann
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2a02ec9338
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(Re)Enable context menu interactions
E2E Testing / test (push) Failing after 1m29s
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2024-03-20 16:31:17 +01:00 |
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Sebastian Böckelmann
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751d998625
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Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
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2024-03-20 16:23:37 +01:00 |
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Sebastian Böckelmann
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4f4122fd6d
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Parse Transitions (& TransitionConditions)
E2E Testing / test (push) Failing after 1m29s
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2024-03-20 15:33:34 +01:00 |
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Sebastian Böckelmann
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542515db6e
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Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 15:15:08 +01:00 |
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Sebastian Böckelmann
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d62a510939
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Disable linter and Parse States (without conditions)
E2E Testing / test (push) Failing after 1m27s
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2024-03-20 13:07:31 +01:00 |
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Sebastian Böckelmann
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ad36913ff9
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Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
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2024-03-20 12:50:47 +01:00 |
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Sebastian Böckelmann
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ed2f28760e
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Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
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2024-03-20 11:19:32 +01:00 |
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Sebastian Böckelmann
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b31f72475a
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Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
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2024-03-20 09:26:52 +01:00 |
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Sebastian Böckelmann
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8016f55e85
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Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
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2024-03-20 09:26:14 +01:00 |
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Sebastian Böckelmann
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b62f93bfd5
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Delete Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m36s
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2024-03-19 17:55:11 +01:00 |
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Sebastian Böckelmann
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c4085a7cf9
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Delete ScriptAccounts from Filesystem
E2E Testing / test (push) Successful in 1m36s
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2024-03-19 17:03:07 +01:00 |
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5948960a68
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Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15
E2E Testing / test (push) Successful in 1m35s
Reviewed-on: #19
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2024-03-19 16:38:04 +01:00 |
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Sebastian Böckelmann
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620e591c0b
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Load Initial Value of Simple State
E2E Testing / test (push) Successful in 1m31s
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2024-03-19 16:33:17 +01:00 |
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Sebastian Böckelmann
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03bc18e679
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Fix condition combining
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 16:07:58 +01:00 |
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Sebastian Böckelmann
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4a7c87ecea
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Expand Product Transitions
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 15:54:02 +01:00 |
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Sebastian Böckelmann
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983542ad3b
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Visualize Conditions of ProductStates
E2E Testing / test (push) Successful in 1m33s
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2024-03-19 15:13:02 +01:00 |
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Sebastian Böckelmann
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7bb992200f
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Consider Transition Conditions and Transition Actions while generating ProductTransitions
E2E Testing / test (push) Successful in 1m35s
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2024-03-19 15:05:35 +01:00 |
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Sebastian Böckelmann
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530cc5ea67
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Consider state conditions in product state generation
E2E Testing / test (push) Successful in 1m30s
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2024-03-19 11:11:05 +01:00 |
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Sebastian Böckelmann
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777cf9bc1d
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Consider state conditions in product transition generation
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 11:03:00 +01:00 |
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Sebastian Böckelmann
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b488049c28
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Allow negative min and max for ScriptAccounts
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 10:39:47 +01:00 |
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Sebastian Böckelmann
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7e672ec117
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Reset Selected Gamesystem after Deletion
E2E Testing / test (push) Successful in 1m31s
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2024-03-19 08:33:33 +01:00 |
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Sebastian Böckelmann
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87368f4e65
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Load Default Test Project at Startup
E2E Testing / test (push) Successful in 1m29s
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2024-03-19 08:27:40 +01:00 |
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Sebastian Böckelmann
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b68d2a812c
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Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 18:12:55 +01:00 |
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Sebastian Böckelmann
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e8687ae95e
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Reset Gamesystem Selection
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 17:33:24 +01:00 |
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Sebastian Böckelmann
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8c39762ede
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Store Structured Productgamesystems
E2E Testing / test (push) Successful in 1m30s
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2024-03-18 17:22:32 +01:00 |
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Sebastian Böckelmann
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6d14328b9f
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Load Conditions & Actions for Transitions
E2E Testing / test (push) Successful in 1m32s
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2024-03-18 17:15:07 +01:00 |
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Sebastian Böckelmann
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02ba26ea44
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Load Conditions from Disk for States
E2E Testing / test (push) Successful in 1m30s
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2024-03-18 17:05:18 +01:00 |
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Sebastian Böckelmann
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413d5eb925
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Fix missing adding Button in action editor
E2E Testing / test (push) Successful in 1m31s
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2024-03-18 16:43:50 +01:00 |
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Sebastian Böckelmann
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e033243389
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Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
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2024-03-18 16:33:39 +01:00 |
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Sebastian Böckelmann
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511043b764
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Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
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2024-03-18 16:09:03 +01:00 |
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Sebastian Böckelmann
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26ef72cac3
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Fix undefined GameModel and loading gamemodel when no gamesystems defined
E2E Testing / test (push) Successful in 1m36s
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2024-03-18 15:58:44 +01:00 |
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Sebastian Böckelmann
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2e6bddc099
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Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 18:22:38 +01:00 |
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