CharacterSpecific Templatesystems #36
sebastian
commented 2024-04-14 11:44:57 +00:00
Owner
No description provided.
sebastian
added 31 commits 2024-04-14 11:44:58 +00:00
Introduce Basic concept of Templates for SimpleGamesystems and Characters
cd48a10084
All checks were successful
E2E Testing / test (push) Successful in 1m32s
Details
Add States to SimpleTemplateGamesystem
2c789b4cd0
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Load TemplateStatus of SimpleTemplateGamesystem
7e6dd4aa27
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Add SimpleTemplateSystems to Character
3c9efa1bd5
All checks were successful
E2E Testing / test (push) Successful in 1m37s
Details
Open TemplateSpecificatir Dialog
4868495e70
Some checks failed
E2E Testing / test (push) Failing after 1m35s
Details
Fix unkown component mat-expansion-panel-header (add import)
8a993bd93d
All checks were successful
E2E Testing / test (push) Successful in 1m36s
Details
Specify Templatesystem
5a2282ddd3
All checks were successful
E2E Testing / test (push) Successful in 1m30s
Details
Persist CharacterspecificTemplatesystems
21bc329778
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Store min and max value of conditions as numbers
fc77868d42
All checks were successful
E2E Testing / test (push) Successful in 1m37s
Details
Display Characterspecific conditions in simple-state-editor
b178d8595a
Some checks failed
E2E Testing / test (push) Failing after 1m30s
Details
Add Default DisplayCondition Case
877d90171f
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Load States and Transition as Templates in Templatesystems
26ea30da13
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Ignore conditionMaps and actionMaps when persisting templatesystems
6acd3e75bc
All checks were successful
E2E Testing / test (push) Successful in 1m31s
Details
Use conditionMaps and actionMaps when TemplateEditing
1f5ed46fed
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Ignore normal conditions and actions of template-transition when persisting character-specific gamesystems
70880b28ef
All checks were successful
E2E Testing / test (push) Successful in 1m32s
Details
Parse CharacterSpecificTemplatesystems and reassign them to character
df3933d147
All checks were successful
E2E Testing / test (push) Successful in 1m29s
Details
Don't override default conditions/actions when loading character specific gamesystem
c1070ed1ff
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Implement basic ProductTemplateSystem
eaaac9ec7a
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Create ProductTemplatesystems
151531f970
All checks were successful
E2E Testing / test (push) Successful in 1m35s
Details
Persist TemplateType of ProductTemplateSystems
21d324d3b2
All checks were successful
E2E Testing / test (push) Successful in 1m37s
Details
Load Templatetype of ProductTemplateGamesystems
10a32df859
All checks were successful
E2E Testing / test (push) Successful in 1m35s
Details
Add related Templatesystem as specified Gamesystems
49521cba87
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Exclude SiblingTemplates to be automatically specified
bf5403814a
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Exclude SiblingTemplates to be automatically specified only by recursive call
4d4efa49c9
All checks were successful
E2E Testing / test (push) Successful in 1m31s
Details
Persist and Load Characterspecified ProductTemplateSystems
6496bd52c5
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Merge pull request 'product-template-systems' (#33) from product-template-systems into template-systems
968e357845
All checks were successful
E2E Testing / test (push) Successful in 1m32s
Details
Display Characterspecific ProductStates
ebd3a54120
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Display Characterspecific ProductTransitions
c127a0122f
All checks were successful
E2E Testing / test (push) Successful in 1m30s
Details
Merge pull request 'product-template-systems' (#34) from product-template-systems into template-systems
cb2e706ac7
All checks were successful
E2E Testing / test (push) Successful in 1m34s
Details
Generate States and Transition Template Specific
42388de905
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
Merge pull request 'Generate States and Transition Template Specific' (#35) from product-template-systems into template-systems
b874188b10
All checks were successful
E2E Testing / test (push) Successful in 1m33s
Details
sebastian
merged commit b30aed07cd into main 2024-04-14 11:45:04 +00:00
sebastian
referenced this issue from a commit 2024-04-14 11:45:05 +00:00
Merge pull request 'CharacterSpecific Templatesystems' (#36) from template-systems into main
No reviewers
Labels
No Label
Future
bug
duplicate
enhancement
help wanted
invalid
question
wontfix
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: sebastian/ConceptCreator#36
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "template-systems"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?