sebastian
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2d453d05c1
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ADD: Introduce ModelStages to ModelComponent and refactor EntityManager
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2026-02-14 08:06:19 +01:00 |
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sebastian
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8e5036d402
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ADD: Support multiple materials per object
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2026-02-13 23:09:59 +01:00 |
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sebastian
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46110b333d
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ADD: Add Submodels
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2026-02-13 22:01:42 +01:00 |
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sebastian
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150fbca06c
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ADD: Basic StageSystem
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2026-02-13 21:47:02 +01:00 |
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sebastian
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1735d89eca
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ADD: Implement Basic Turnsystem with UI Update
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2026-02-13 20:42:19 +01:00 |
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sebastian
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c224479efc
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UPD: gitignore
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2026-02-13 18:49:54 +01:00 |
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sebastian
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36900334d0
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UPD: Refactor BuildingSystem
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2026-02-13 17:19:48 +01:00 |
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sebastian
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c3a0fa662c
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ADD: Connect PlayerInventory to UI
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2026-02-13 16:34:53 +01:00 |
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sebastian
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8c50f61d5f
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ADD: Implement RessourceWidgetFactory
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2026-02-13 15:45:40 +01:00 |
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sebastian
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a06d649f99
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FIX: Align Items recurisvely
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2026-02-13 15:09:20 +01:00 |
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sebastian
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9a05a0c854
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ADD: RessourceWidgets (more or less working)
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2026-02-13 08:40:39 +01:00 |
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sebastian
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0ebdd76b04
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ADD: Click Events
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2026-02-12 20:38:08 +01:00 |
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sebastian
|
d7ea3b7e3c
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ADD: Hover effect for Buttons
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2026-02-12 18:44:55 +01:00 |
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sebastian
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fa85eaf116
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ADD: Render a simple Button
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2026-02-12 18:08:55 +01:00 |
|
sebastian
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8bc3ae69a8
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FIX: Use Correct Line Height
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2026-02-12 15:04:29 +01:00 |
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sebastian
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a61e5f4364
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FIX: Correct text y positon
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2026-02-12 14:49:41 +01:00 |
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sebastian
|
e52785ae14
|
ADD: Justify Content in Between
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2026-02-12 13:39:07 +01:00 |
|
sebastian
|
beca6e4d3b
|
ADD: Align Items
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2026-02-12 13:18:52 +01:00 |
|
sebastian
|
ced743e915
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ADD: JustifyContent
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2026-02-12 13:05:53 +01:00 |
|
sebastian
|
dbbb2cf07d
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ADD: FlexDirection
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2026-02-12 12:15:01 +01:00 |
|
sebastian
|
d9a1596ea2
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ADD: Consider sibling offsets
|
2026-02-12 12:08:00 +01:00 |
|
sebastian
|
e2a80e3924
|
UPD: Simplify Margin System to top and left
|
2026-02-12 11:07:29 +01:00 |
|
sebastian
|
51c490e0b8
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ADD: Margin System
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2026-02-12 10:51:55 +01:00 |
|
sebastian
|
f56aed436d
|
ADD: Allow for absolute pixel values
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2026-02-12 10:37:29 +01:00 |
|
sebastian
|
47d18092ac
|
ADD: Convert translation to ndc
|
2026-02-12 10:18:59 +01:00 |
|
sebastian
|
1e266709c5
|
ADD: Change color of Text
|
2026-02-11 23:04:21 +01:00 |
|
sebastian
|
441ea64a2f
|
FIX: Position of Text
|
2026-02-11 22:47:22 +01:00 |
|
sebastian
|
be0eb3bae8
|
ADD: Render Text!!! PARTY
|
2026-02-11 22:36:03 +01:00 |
|
sebastian
|
917d096d60
|
ADD: Implement Basic UI Widgets and Components;
|
2026-02-10 19:40:31 +01:00 |
|
sebastian
|
0a384345bb
|
ADD: Implementing Basic for UI System
|
2026-02-09 20:35:54 +01:00 |
|
sebastian
|
0f9655b742
|
ADD: GameMode and PlayerInventory
|
2026-02-08 20:05:48 +01:00 |
|
sebastian
|
8e2024e5dc
|
ADD: Building Placement System
|
2026-02-08 19:04:15 +01:00 |
|
sebastian
|
fe376e9c0f
|
UPD: Introduce ECS System
|
2026-02-08 18:30:25 +01:00 |
|
sebastian
|
5213987719
|
UPD: Refactor Forest Tile Generation to seperate method
|
2026-02-08 14:22:13 +01:00 |
|
sebastian
|
f6beaf48ea
|
ADD: Multiple Tree Types
|
2026-02-08 13:31:05 +01:00 |
|
sebastian
|
3cc8d6e0b1
|
ADD: Highlight hovered Tiles
|
2026-02-08 10:10:38 +01:00 |
|
sebastian
|
29511deef7
|
FIX: Swap sorting of hexmodel indices to make hexmodel frontface not backface
|
2026-02-08 09:31:25 +01:00 |
|
sebastian
|
e1c03db182
|
ADD: Tried TerrainRenderer
|
2026-02-08 09:27:25 +01:00 |
|
sebastian
|
14e7a5e3b0
|
UPD: Refactor Renderer to be Entity Specific
|
2026-02-08 08:34:21 +01:00 |
|
sebastian
|
dbc61d2e64
|
ADD: Enable Backface Culling
|
2026-02-08 07:48:13 +01:00 |
|
sebastian
|
997e1ccbb1
|
ADD: Render Terrain
|
2026-02-08 07:44:25 +01:00 |
|
sebastian
|
5ab79c8756
|
ADD: MousePicker
|
2026-02-07 20:33:37 +01:00 |
|
sebastian
|
9991a43b4d
|
ADD: Diffuse Lightning
|
2026-02-07 19:44:07 +01:00 |
|
sebastian
|
0163373a9e
|
ADD: Load OBJ Models
|
2026-02-07 19:15:40 +01:00 |
|
sebastian
|
11497c6683
|
UPD: Active Depth Test
|
2026-02-07 18:59:21 +01:00 |
|
sebastian
|
3e37c53779
|
ADD: Apply View matrices
|
2026-02-07 18:57:58 +01:00 |
|
sebastian
|
0871202db9
|
ADD: Apply Projection matrices
|
2026-02-07 18:19:25 +01:00 |
|
sebastian
|
6f0d8852fa
|
ADD: Apply Transformation matrices
|
2026-02-07 17:52:52 +01:00 |
|
sebastian
|
9a606a9cc6
|
ADD: Render Textures
|
2026-02-07 17:15:19 +01:00 |
|
sebastian
|
84d6aee22e
|
FIX: Swap Vertex and Fragment Shader filenames
|
2026-01-29 15:53:00 +01:00 |
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