sebastian
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3cc8d6e0b1
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ADD: Highlight hovered Tiles
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2026-02-08 10:10:38 +01:00 |
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sebastian
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29511deef7
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FIX: Swap sorting of hexmodel indices to make hexmodel frontface not backface
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2026-02-08 09:31:25 +01:00 |
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sebastian
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e1c03db182
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ADD: Tried TerrainRenderer
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2026-02-08 09:27:25 +01:00 |
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sebastian
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14e7a5e3b0
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UPD: Refactor Renderer to be Entity Specific
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2026-02-08 08:34:21 +01:00 |
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sebastian
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dbc61d2e64
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ADD: Enable Backface Culling
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2026-02-08 07:48:13 +01:00 |
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sebastian
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997e1ccbb1
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ADD: Render Terrain
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2026-02-08 07:44:25 +01:00 |
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sebastian
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5ab79c8756
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ADD: MousePicker
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2026-02-07 20:33:37 +01:00 |
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sebastian
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9991a43b4d
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ADD: Diffuse Lightning
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2026-02-07 19:44:07 +01:00 |
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sebastian
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0163373a9e
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ADD: Load OBJ Models
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2026-02-07 19:15:40 +01:00 |
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sebastian
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11497c6683
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UPD: Active Depth Test
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2026-02-07 18:59:21 +01:00 |
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sebastian
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3e37c53779
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ADD: Apply View matrices
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2026-02-07 18:57:58 +01:00 |
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sebastian
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0871202db9
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ADD: Apply Projection matrices
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2026-02-07 18:19:25 +01:00 |
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sebastian
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6f0d8852fa
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ADD: Apply Transformation matrices
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2026-02-07 17:52:52 +01:00 |
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sebastian
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9a606a9cc6
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ADD: Render Textures
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2026-02-07 17:15:19 +01:00 |
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sebastian
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84d6aee22e
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FIX: Swap Vertex and Fragment Shader filenames
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2026-01-29 15:53:00 +01:00 |
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Sebastian Böckelmann
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52923d3a92
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Shader Rendering (not working)
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2026-01-04 17:58:55 +01:00 |
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Sebastian Böckelmann
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07f75966f2
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Index Rendering
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2025-12-24 11:36:26 +01:00 |
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Sebastian Böckelmann
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017bf6057a
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Core Rendering Logic
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2025-12-24 10:55:52 +01:00 |
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Sebastian Böckelmann
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cbfeea220e
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Initialize Window
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2025-12-23 22:36:44 +01:00 |
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