sebastian
|
dad3a4e0f3
|
ADD: Introduce Ownership to tiles
|
2026-02-14 17:17:05 +01:00 |
|
sebastian
|
48bd9bf8d9
|
ADD: CollectResourceSystem
|
2026-02-14 16:51:38 +01:00 |
|
sebastian
|
f1f1dde9b5
|
ADD: Create WorldSprits when Inventory of Building is full
|
2026-02-14 16:16:29 +01:00 |
|
sebastian
|
1941ee3690
|
ADD: Include Textures in Assetmanager
|
2026-02-14 15:44:17 +01:00 |
|
sebastian
|
e62f3ffacc
|
ADD: Basic AnimationSystem
|
2026-02-14 15:37:05 +01:00 |
|
sebastian
|
40a6c2b048
|
ADD: Basic WorldSpriteSystem
|
2026-02-14 14:42:29 +01:00 |
|
sebastian
|
9f1cc007b1
|
ADD: Cabin Variants
|
2026-02-14 09:44:47 +01:00 |
|
sebastian
|
994ad89c13
|
ADD: ProducingSystem for placed Buildings
|
2026-02-14 09:44:32 +01:00 |
|
sebastian
|
2c1c5b2d63
|
ADD: ProducingSystem
|
2026-02-14 09:11:06 +01:00 |
|
sebastian
|
0ca673f702
|
CLEANUP
|
2026-02-14 08:37:38 +01:00 |
|
sebastian
|
f301cede21
|
ADD: Update ModelStages based in ModelParams
|
2026-02-14 08:35:32 +01:00 |
|
sebastian
|
2d453d05c1
|
ADD: Introduce ModelStages to ModelComponent and refactor EntityManager
|
2026-02-14 08:06:19 +01:00 |
|
sebastian
|
8e5036d402
|
ADD: Support multiple materials per object
|
2026-02-13 23:09:59 +01:00 |
|
sebastian
|
46110b333d
|
ADD: Add Submodels
|
2026-02-13 22:01:42 +01:00 |
|
sebastian
|
150fbca06c
|
ADD: Basic StageSystem
|
2026-02-13 21:47:02 +01:00 |
|
sebastian
|
ce2858534f
|
ADD: Integrate Turnsystem into BuildingPlacementSystem
|
2026-02-13 21:00:33 +01:00 |
|
sebastian
|
1735d89eca
|
ADD: Implement Basic Turnsystem with UI Update
|
2026-02-13 20:42:19 +01:00 |
|
sebastian
|
7adf0164c3
|
ADD: models
|
2026-02-13 18:50:26 +01:00 |
|
sebastian
|
c224479efc
|
UPD: gitignore
|
2026-02-13 18:49:54 +01:00 |
|
sebastian
|
e85cee21d2
|
UPD: Use another stone mason model
|
2026-02-13 18:49:24 +01:00 |
|
sebastian
|
687a4197e9
|
ADD: Add Stone Mason Building Type
|
2026-02-13 18:21:16 +01:00 |
|
sebastian
|
36900334d0
|
UPD: Refactor BuildingSystem
|
2026-02-13 17:19:48 +01:00 |
|
sebastian
|
c3a0fa662c
|
ADD: Connect PlayerInventory to UI
|
2026-02-13 16:34:53 +01:00 |
|
sebastian
|
00e7826209
|
ADD: InventoryContainer
|
2026-02-13 15:50:57 +01:00 |
|
sebastian
|
8c50f61d5f
|
ADD: Implement RessourceWidgetFactory
|
2026-02-13 15:45:40 +01:00 |
|
sebastian
|
a06d649f99
|
FIX: Align Items recurisvely
|
2026-02-13 15:09:20 +01:00 |
|
sebastian
|
9a05a0c854
|
ADD: RessourceWidgets (more or less working)
|
2026-02-13 08:40:39 +01:00 |
|
sebastian
|
0ebdd76b04
|
ADD: Click Events
|
2026-02-12 20:38:08 +01:00 |
|
sebastian
|
d7ea3b7e3c
|
ADD: Hover effect for Buttons
|
2026-02-12 18:44:55 +01:00 |
|
sebastian
|
fa85eaf116
|
ADD: Render a simple Button
|
2026-02-12 18:08:55 +01:00 |
|
sebastian
|
8bc3ae69a8
|
FIX: Use Correct Line Height
|
2026-02-12 15:04:29 +01:00 |
|
sebastian
|
a61e5f4364
|
FIX: Correct text y positon
|
2026-02-12 14:49:41 +01:00 |
|
sebastian
|
e52785ae14
|
ADD: Justify Content in Between
|
2026-02-12 13:39:07 +01:00 |
|
sebastian
|
beca6e4d3b
|
ADD: Align Items
|
2026-02-12 13:18:52 +01:00 |
|
sebastian
|
ced743e915
|
ADD: JustifyContent
|
2026-02-12 13:05:53 +01:00 |
|
sebastian
|
dbbb2cf07d
|
ADD: FlexDirection
|
2026-02-12 12:15:01 +01:00 |
|
sebastian
|
d9a1596ea2
|
ADD: Consider sibling offsets
|
2026-02-12 12:08:00 +01:00 |
|
sebastian
|
e2a80e3924
|
UPD: Simplify Margin System to top and left
|
2026-02-12 11:07:29 +01:00 |
|
sebastian
|
51c490e0b8
|
ADD: Margin System
|
2026-02-12 10:51:55 +01:00 |
|
sebastian
|
f56aed436d
|
ADD: Allow for absolute pixel values
|
2026-02-12 10:37:29 +01:00 |
|
sebastian
|
47d18092ac
|
ADD: Convert translation to ndc
|
2026-02-12 10:18:59 +01:00 |
|
sebastian
|
1e266709c5
|
ADD: Change color of Text
|
2026-02-11 23:04:21 +01:00 |
|
sebastian
|
441ea64a2f
|
FIX: Position of Text
|
2026-02-11 22:47:22 +01:00 |
|
sebastian
|
be0eb3bae8
|
ADD: Render Text!!! PARTY
|
2026-02-11 22:36:03 +01:00 |
|
sebastian
|
917d096d60
|
ADD: Implement Basic UI Widgets and Components;
|
2026-02-10 19:40:31 +01:00 |
|
sebastian
|
0a384345bb
|
ADD: Implementing Basic for UI System
|
2026-02-09 20:35:54 +01:00 |
|
sebastian
|
0f9655b742
|
ADD: GameMode and PlayerInventory
|
2026-02-08 20:05:48 +01:00 |
|
sebastian
|
8e2024e5dc
|
ADD: Building Placement System
|
2026-02-08 19:04:15 +01:00 |
|
sebastian
|
fe376e9c0f
|
UPD: Introduce ECS System
|
2026-02-08 18:30:25 +01:00 |
|
sebastian
|
fffc799447
|
UPD: Refactor Building System
|
2026-02-08 15:44:04 +01:00 |
|