Commit Graph

19 Commits

Author SHA1 Message Date
sebastian
917d096d60 ADD: Implement Basic UI Widgets and Components; 2026-02-10 19:40:31 +01:00
sebastian
0a384345bb ADD: Implementing Basic for UI System 2026-02-09 20:35:54 +01:00
sebastian
0f9655b742 ADD: GameMode and PlayerInventory 2026-02-08 20:05:48 +01:00
sebastian
8e2024e5dc ADD: Building Placement System 2026-02-08 19:04:15 +01:00
sebastian
fe376e9c0f UPD: Introduce ECS System 2026-02-08 18:30:25 +01:00
sebastian
fffc799447 UPD: Refactor Building System 2026-02-08 15:44:04 +01:00
sebastian
42a1e89bee ADD: Basic Building System 2026-02-08 15:36:53 +01:00
sebastian
8ab6073aa5 ADD: Add Stone Resource 2026-02-08 15:01:20 +01:00
sebastian
5213987719 UPD: Refactor Forest Tile Generation to seperate method 2026-02-08 14:22:13 +01:00
sebastian
f6beaf48ea ADD: Multiple Tree Types 2026-02-08 13:31:05 +01:00
sebastian
d4489f5631 ADD: Trees on Forest Tiles 2026-02-08 13:02:46 +01:00
sebastian
66f7d112a1 ADD: Forest Tiles 2026-02-08 10:33:56 +01:00
sebastian
3cc8d6e0b1 ADD: Highlight hovered Tiles 2026-02-08 10:10:38 +01:00
sebastian
29511deef7 FIX: Swap sorting of hexmodel indices to make hexmodel frontface not backface 2026-02-08 09:31:25 +01:00
sebastian
e1c03db182 ADD: Tried TerrainRenderer 2026-02-08 09:27:25 +01:00
sebastian
14e7a5e3b0 UPD: Refactor Renderer to be Entity Specific 2026-02-08 08:34:21 +01:00
sebastian
997e1ccbb1 ADD: Render Terrain 2026-02-08 07:44:25 +01:00
Sebastian Böckelmann
017bf6057a Core Rendering Logic 2025-12-24 10:55:52 +01:00
Sebastian Böckelmann
cbfeea220e Initialize Window 2025-12-23 22:36:44 +01:00