sebastian
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203cf42c26
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UPD: Remove Dependency to Application for EventBus, closes #5
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2026-04-17 08:07:46 +02:00 |
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sebastian
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373fb34ea0
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UPD: onRender() als eigener Pass, closes #3
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2026-04-17 07:27:40 +02:00 |
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sebastian
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d67be5b5a9
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UPD: Renove GameMode inclusion in Layer, closes #2
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2026-04-16 22:53:08 +02:00 |
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sebastian
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9602197cb8
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ADD: Building Preview
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2026-02-21 10:36:37 +01:00 |
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sebastian
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2c1c5b2d63
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ADD: ProducingSystem
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2026-02-14 09:11:06 +01:00 |
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sebastian
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f301cede21
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ADD: Update ModelStages based in ModelParams
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2026-02-14 08:35:32 +01:00 |
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sebastian
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2d453d05c1
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ADD: Introduce ModelStages to ModelComponent and refactor EntityManager
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2026-02-14 08:06:19 +01:00 |
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sebastian
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150fbca06c
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ADD: Basic StageSystem
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2026-02-13 21:47:02 +01:00 |
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sebastian
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c3a0fa662c
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ADD: Connect PlayerInventory to UI
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2026-02-13 16:34:53 +01:00 |
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sebastian
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fe376e9c0f
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UPD: Introduce ECS System
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2026-02-08 18:30:25 +01:00 |
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sebastian
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997e1ccbb1
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ADD: Render Terrain
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2026-02-08 07:44:25 +01:00 |
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sebastian
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5ab79c8756
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ADD: MousePicker
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2026-02-07 20:33:37 +01:00 |
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sebastian
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9991a43b4d
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ADD: Diffuse Lightning
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2026-02-07 19:44:07 +01:00 |
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sebastian
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0163373a9e
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ADD: Load OBJ Models
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2026-02-07 19:15:40 +01:00 |
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sebastian
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3e37c53779
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ADD: Apply View matrices
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2026-02-07 18:57:58 +01:00 |
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sebastian
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0871202db9
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ADD: Apply Projection matrices
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2026-02-07 18:19:25 +01:00 |
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sebastian
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6f0d8852fa
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ADD: Apply Transformation matrices
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2026-02-07 17:52:52 +01:00 |
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sebastian
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9a606a9cc6
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ADD: Render Textures
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2026-02-07 17:15:19 +01:00 |
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Sebastian Böckelmann
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07f75966f2
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Index Rendering
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2025-12-24 11:36:26 +01:00 |
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Sebastian Böckelmann
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017bf6057a
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Core Rendering Logic
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2025-12-24 10:55:52 +01:00 |
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