sebastian
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8ab6073aa5
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ADD: Add Stone Resource
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2026-02-08 15:01:20 +01:00 |
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sebastian
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4ae321db6e
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ADD: Add Stone Resource
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2026-02-08 15:01:14 +01:00 |
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sebastian
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5213987719
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UPD: Refactor Forest Tile Generation to seperate method
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2026-02-08 14:22:13 +01:00 |
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sebastian
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f6beaf48ea
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ADD: Multiple Tree Types
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2026-02-08 13:31:05 +01:00 |
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sebastian
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d4489f5631
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ADD: Trees on Forest Tiles
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2026-02-08 13:02:46 +01:00 |
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sebastian
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6833f899b4
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ADD: Forest Texture
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2026-02-08 10:34:06 +01:00 |
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sebastian
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66f7d112a1
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ADD: Forest Tiles
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2026-02-08 10:33:56 +01:00 |
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sebastian
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3cc8d6e0b1
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ADD: Highlight hovered Tiles
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2026-02-08 10:10:38 +01:00 |
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sebastian
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29511deef7
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FIX: Swap sorting of hexmodel indices to make hexmodel frontface not backface
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2026-02-08 09:31:25 +01:00 |
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sebastian
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e1c03db182
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ADD: Tried TerrainRenderer
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2026-02-08 09:27:25 +01:00 |
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sebastian
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14e7a5e3b0
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UPD: Refactor Renderer to be Entity Specific
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2026-02-08 08:34:21 +01:00 |
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sebastian
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dbc61d2e64
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ADD: Enable Backface Culling
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2026-02-08 07:48:13 +01:00 |
|
sebastian
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b1111d339e
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ADD: Ambient Lightning
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2026-02-08 07:46:54 +01:00 |
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sebastian
|
997e1ccbb1
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ADD: Render Terrain
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2026-02-08 07:44:25 +01:00 |
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sebastian
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5ab79c8756
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ADD: MousePicker
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2026-02-07 20:33:37 +01:00 |
|
sebastian
|
968f6c3a6e
|
CLEANUP
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2026-02-07 20:04:18 +01:00 |
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sebastian
|
9991a43b4d
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ADD: Diffuse Lightning
|
2026-02-07 19:44:07 +01:00 |
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sebastian
|
0163373a9e
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ADD: Load OBJ Models
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2026-02-07 19:15:40 +01:00 |
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sebastian
|
11497c6683
|
UPD: Active Depth Test
|
2026-02-07 18:59:21 +01:00 |
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sebastian
|
3e37c53779
|
ADD: Apply View matrices
|
2026-02-07 18:57:58 +01:00 |
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sebastian
|
0871202db9
|
ADD: Apply Projection matrices
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2026-02-07 18:19:25 +01:00 |
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sebastian
|
6f0d8852fa
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ADD: Apply Transformation matrices
|
2026-02-07 17:52:52 +01:00 |
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sebastian
|
cbeddfdbe3
|
ADD: Temp texture
|
2026-02-07 17:15:30 +01:00 |
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sebastian
|
9a606a9cc6
|
ADD: Render Textures
|
2026-02-07 17:15:19 +01:00 |
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sebastian
|
84d6aee22e
|
FIX: Swap Vertex and Fragment Shader filenames
|
2026-01-29 15:53:00 +01:00 |
|
Sebastian Böckelmann
|
52923d3a92
|
Shader Rendering (not working)
|
2026-01-04 17:58:55 +01:00 |
|
Sebastian Böckelmann
|
07f75966f2
|
Index Rendering
|
2025-12-24 11:36:26 +01:00 |
|
Sebastian Böckelmann
|
017bf6057a
|
Core Rendering Logic
|
2025-12-24 10:55:52 +01:00 |
|
Sebastian Böckelmann
|
cbfeea220e
|
Initialize Window
|
2025-12-23 22:36:44 +01:00 |
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|
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afe0c28a39
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Initial commit
|
2025-12-23 19:52:08 +00:00 |
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