SceneManager in Application integrieren #17
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Reference: sebastian/Dicewars-Siedler#17
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Problem: Application kennt nur pushLayer() ohne Rückkehrmöglichkeit. Es gibt keine Möglichkeit, die aktive Scene zu wechseln oder alte Layer zu entfernen.
Lösung:
// engine/scene/SceneManager.h
Der Wechsel passiert immer zu Beginn eines Frames (kein Switch mitten im Update).
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