sebastian
  • Joined on 2023-08-03
sebastian merged pull request sebastian/ConceptCreator#33 2024-04-14 09:45:39 +00:00
product-template-systems
sebastian created pull request sebastian/ConceptCreator#33 2024-04-14 09:45:34 +00:00
product-template-systems
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:42:49 +00:00
6496bd52c5 Persist and Load Characterspecified ProductTemplateSystems
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:39:42 +00:00
4d4efa49c9 Exclude SiblingTemplates to be automatically specified only by recursive call
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:36:32 +00:00
bf5403814a Exclude SiblingTemplates to be automatically specified
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:35:27 +00:00
49521cba87 Add related Templatesystem as specified Gamesystems
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:20:40 +00:00
10a32df859 Load Templatetype of ProductTemplateGamesystems
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:18:27 +00:00
21d324d3b2 Persist TemplateType of ProductTemplateSystems
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 09:14:07 +00:00
151531f970 Create ProductTemplatesystems
sebastian created branch product-template-systems in sebastian/ConceptCreator 2024-04-14 08:09:33 +00:00
sebastian pushed to product-template-systems at sebastian/ConceptCreator 2024-04-14 08:09:33 +00:00
eaaac9ec7a Implement basic ProductTemplateSystem
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 07:32:22 +00:00
c1070ed1ff Don't override default conditions/actions when loading character specific gamesystem
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 07:28:53 +00:00
df3933d147 Parse CharacterSpecificTemplatesystems and reassign them to character
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 07:11:24 +00:00
70880b28ef Ignore normal conditions and actions of template-transition when persisting character-specific gamesystems
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 07:09:42 +00:00
1f5ed46fed Use conditionMaps and actionMaps when TemplateEditing
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 06:46:20 +00:00
6acd3e75bc Ignore conditionMaps and actionMaps when persisting templatesystems
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 06:44:29 +00:00
26ea30da13 Load States and Transition as Templates in Templatesystems
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 06:18:29 +00:00
877d90171f Add Default DisplayCondition Case
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 06:15:35 +00:00
b178d8595a Display Characterspecific conditions in simple-state-editor
sebastian pushed to template-systems at sebastian/ConceptCreator 2024-04-14 06:03:21 +00:00
fc77868d42 Store min and max value of conditions as numbers