Commit Graph

66 Commits

Author SHA1 Message Date
sebastian
82b499e65c ADD: Render Basic UI Textures 2026-08-06 16:18:23 +02:00
sebastian
4ab4ea5262 UPD: Compute MoveResult before mutating state of piece 2026-08-05 18:59:36 +02:00
sebastian
f86e1b872a UPD: Move getMoveablePieceIndices to LudoRules 2026-08-05 18:46:38 +02:00
sebastian
72c7db8439 UPD: Move wouldCapture to LudoRules 2026-08-05 18:44:14 +02:00
sebastian
1c8a6840e6 UPD: Move isBlockedByOwnPiece to LudoRules 2026-08-05 18:42:01 +02:00
sebastian
7426374b00 UPD: Move computeDestination to LudoRules 2026-08-05 18:38:31 +02:00
sebastian
a3bb54f041 UPD: Move computePath to PiecePathBuilder 2026-08-05 18:34:02 +02:00
sebastian
bb75a3400a FIX: SIGSEGV 2026-08-05 17:26:57 +02:00
sebastian
5e580af16f WIP: GameController 2026-08-05 16:00:32 +02:00
sebastian
c755d39677 FIX: Correct Handling of Captured Case 2026-08-05 14:21:32 +02:00
sebastian
cdc6a1f92c ADD: Synchronize Hud with Animations 2026-08-05 13:41:25 +02:00
sebastian
64671363dc ADD: PlaySound when piece walks to its destination 2026-08-05 12:25:37 +02:00
sebastian
a5643d794c ADD: PlaySound when rolling dice 2026-08-05 10:40:01 +02:00
sebastian
89435a66a4 FIX: Animation for Capturing 2026-08-05 09:37:09 +02:00
sebastian
97f8e71e18 ADD: Enable AnimationSystem 2026-08-05 09:01:18 +02:00
sebastian
12c617587f ADD: Tests for LudoGameMode::computePath 2026-08-05 07:47:24 +02:00
sebastian
a278ce14c5 UPD: Remove thinking... spam 2026-08-05 07:19:09 +02:00
sebastian
ecc3f595bc UPD: Enhance output logs 2026-08-05 07:11:06 +02:00
sebastian
d4dbcc85fb UPD: Enhance test and output logs 2026-08-05 07:10:27 +02:00
sebastian
befd8b3cd9 ADD: AnimationSystem + Tests 2026-08-05 06:41:08 +02:00
sebastian
dedc37f6ac ADD: AnimationSystem 2026-08-04 18:56:02 +02:00
sebastian
a1936d666c ADD: Async Sound Loading + AudioLayer 2026-08-04 18:00:33 +02:00
sebastian
a5a97d141e ADD: Basic Sounds 2026-08-04 17:01:36 +02:00
sebastian
01e74fe40e CLEANUP 2026-08-04 17:01:25 +02:00
sebastian
1923da2339 ADD: HighlightSystem 2026-08-04 16:12:32 +02:00
sebastian
f6096e2889 ADD: PickingSystem with AABB 2026-08-04 15:50:07 +02:00
sebastian
b879f2a636 ADD: AABB 2026-08-04 15:36:33 +02:00
sebastian
023016c6a2 ADD: SphereFactory 2026-08-04 14:42:57 +02:00
sebastian
6ee58d4901 ADD: Visualize BoundingSpheres 2026-08-04 14:42:42 +02:00
sebastian
bb29a1d3f1 ADD: Basic AI 2026-08-02 21:52:16 +02:00
sebastian
c6d1fd8910 ADD: Basic UI 2026-08-02 21:04:34 +02:00
sebastian
7d9b31fe12 ADD: PickingSystem 2026-08-02 20:35:06 +02:00
sebastian
4ce6791343 ADD: Pawn materials 2026-08-02 20:11:16 +02:00
sebastian
9bce759259 ADD: Spawn Pawns 2026-08-02 20:11:05 +02:00
sebastian
c82fc49aac ADD: Boardlayout + Fix Section Name 2026-08-02 17:38:07 +02:00
sebastian
5d1da184e0 ADD: Centroid in meshSection 2026-08-02 17:07:58 +02:00
sebastian
1a2b6ae364 UPD: Rename background texture of gameboard 2026-08-02 17:05:44 +02:00
sebastian
5262143af8 ADD: Render Gameboard 2026-08-02 17:04:43 +02:00
sebastian
a1c6ffa0b7 ADD: Ludo Game 2026-08-02 15:56:57 +02:00
sebastian
7d1774e222 ADD: Generic GameMode and GameState 2026-08-02 14:45:39 +02:00
sebastian
92e3092d3b ADD: Move Camera 2026-08-02 13:51:24 +02:00
sebastian
ef72cb56c6 ADD: InputHandling 2026-08-02 13:35:31 +02:00
sebastian
6e4863961d UPD: Activate Backface Culling 2026-08-02 11:05:00 +02:00
sebastian
6b011860fc ADD: Phong Lighting model 2026-08-02 10:17:38 +02:00
sebastian
86e15013d0 ADD: Load Material to shader 2026-08-02 09:26:55 +02:00
sebastian
0b2f7ba60f UPD: Use texture for coloring 2026-08-02 08:59:30 +02:00
sebastian
cfe51648bd FIX: Correctly assign material name to model 2026-08-02 08:56:41 +02:00
sebastian
96d2e89d48 ADD: AssetManager 2026-07-30 18:33:15 +02:00
sebastian
eeb7c9c00f ADD: Asset Loading 2026-07-30 14:23:19 +02:00
sebastian
6e37fda356 ADD: Introduce Scenes 2026-07-30 07:42:56 +02:00