Commit Graph

45 Commits

Author SHA1 Message Date
sebastian
a1936d666c ADD: Async Sound Loading + AudioLayer 2026-08-04 18:00:33 +02:00
sebastian
a5a97d141e ADD: Basic Sounds 2026-08-04 17:01:36 +02:00
sebastian
01e74fe40e CLEANUP 2026-08-04 17:01:25 +02:00
sebastian
1923da2339 ADD: HighlightSystem 2026-08-04 16:12:32 +02:00
sebastian
f6096e2889 ADD: PickingSystem with AABB 2026-08-04 15:50:07 +02:00
sebastian
b879f2a636 ADD: AABB 2026-08-04 15:36:33 +02:00
sebastian
023016c6a2 ADD: SphereFactory 2026-08-04 14:42:57 +02:00
sebastian
6ee58d4901 ADD: Visualize BoundingSpheres 2026-08-04 14:42:42 +02:00
sebastian
bb29a1d3f1 ADD: Basic AI 2026-08-02 21:52:16 +02:00
sebastian
c6d1fd8910 ADD: Basic UI 2026-08-02 21:04:34 +02:00
sebastian
7d9b31fe12 ADD: PickingSystem 2026-08-02 20:35:06 +02:00
sebastian
4ce6791343 ADD: Pawn materials 2026-08-02 20:11:16 +02:00
sebastian
9bce759259 ADD: Spawn Pawns 2026-08-02 20:11:05 +02:00
sebastian
c82fc49aac ADD: Boardlayout + Fix Section Name 2026-08-02 17:38:07 +02:00
sebastian
5d1da184e0 ADD: Centroid in meshSection 2026-08-02 17:07:58 +02:00
sebastian
1a2b6ae364 UPD: Rename background texture of gameboard 2026-08-02 17:05:44 +02:00
sebastian
5262143af8 ADD: Render Gameboard 2026-08-02 17:04:43 +02:00
sebastian
a1c6ffa0b7 ADD: Ludo Game 2026-08-02 15:56:57 +02:00
sebastian
7d1774e222 ADD: Generic GameMode and GameState 2026-08-02 14:45:39 +02:00
sebastian
92e3092d3b ADD: Move Camera 2026-08-02 13:51:24 +02:00
sebastian
ef72cb56c6 ADD: InputHandling 2026-08-02 13:35:31 +02:00
sebastian
6e4863961d UPD: Activate Backface Culling 2026-08-02 11:05:00 +02:00
sebastian
6b011860fc ADD: Phong Lighting model 2026-08-02 10:17:38 +02:00
sebastian
86e15013d0 ADD: Load Material to shader 2026-08-02 09:26:55 +02:00
sebastian
0b2f7ba60f UPD: Use texture for coloring 2026-08-02 08:59:30 +02:00
sebastian
cfe51648bd FIX: Correctly assign material name to model 2026-08-02 08:56:41 +02:00
sebastian
96d2e89d48 ADD: AssetManager 2026-07-30 18:33:15 +02:00
sebastian
eeb7c9c00f ADD: Asset Loading 2026-07-30 14:23:19 +02:00
sebastian
6e37fda356 ADD: Introduce Scenes 2026-07-30 07:42:56 +02:00
sebastian
c1732e01fa ADD: Introduce GameLayer 2026-07-30 06:49:17 +02:00
sebastian
484fe4aa3e ADD: Render with ECS 2026-07-29 21:55:01 +02:00
sebastian
eedee9dd9f ADD: ECS-System 2026-07-29 19:03:48 +02:00
sebastian
474874d21b ADD: Projection, Transformation and ViewMatrix 2026-07-29 16:33:14 +02:00
sebastian
30c9683780 ADD: Rendering cubes 2026-07-29 15:06:44 +02:00
sebastian
2088dde6ca ADD: Render first triangle 2026-07-29 14:44:07 +02:00
sebastian
081a091f37 ADD: VAO and VBO classes for OpenGL 2026-07-29 13:59:52 +02:00
sebastian
8ae128e0ee ADD: Basic Shader and Attribute Infrastructure for OpenGL 2026-07-29 13:37:59 +02:00
sebastian
4ada346252 ADD: OpenGLWrapper 2026-07-29 12:18:47 +02:00
sebastian
7c7ac67fc8 ADD: Basic Window 2026-07-29 11:14:15 +02:00
sebastian
a7c2e586eb ADD: Include dependencies 2026-07-29 10:39:14 +02:00
sebastian
d45bd62623 UPD: .gitignore 2026-07-29 10:23:30 +02:00
760b619f9e Merge pull request 'master' (#1) from master into main
Reviewed-on: #1
2026-07-29 08:08:32 +00:00
sebastian
c246da98ff Merge remote-tracking branch 'origin/main' 2026-07-29 10:06:21 +02:00
sebastian
faf188e4ac Initialize C++ Project 2026-07-29 10:04:04 +02:00
be4b8585df Initial commit 2026-07-29 08:01:17 +00:00