sebastian
|
c6d1fd8910
|
ADD: Basic UI
|
2026-08-02 21:04:34 +02:00 |
|
sebastian
|
7d9b31fe12
|
ADD: PickingSystem
|
2026-08-02 20:35:06 +02:00 |
|
sebastian
|
4ce6791343
|
ADD: Pawn materials
|
2026-08-02 20:11:16 +02:00 |
|
sebastian
|
9bce759259
|
ADD: Spawn Pawns
|
2026-08-02 20:11:05 +02:00 |
|
sebastian
|
c82fc49aac
|
ADD: Boardlayout + Fix Section Name
|
2026-08-02 17:38:07 +02:00 |
|
sebastian
|
5d1da184e0
|
ADD: Centroid in meshSection
|
2026-08-02 17:07:58 +02:00 |
|
sebastian
|
1a2b6ae364
|
UPD: Rename background texture of gameboard
|
2026-08-02 17:05:44 +02:00 |
|
sebastian
|
5262143af8
|
ADD: Render Gameboard
|
2026-08-02 17:04:43 +02:00 |
|
sebastian
|
a1c6ffa0b7
|
ADD: Ludo Game
|
2026-08-02 15:56:57 +02:00 |
|
sebastian
|
7d1774e222
|
ADD: Generic GameMode and GameState
|
2026-08-02 14:45:39 +02:00 |
|
sebastian
|
92e3092d3b
|
ADD: Move Camera
|
2026-08-02 13:51:24 +02:00 |
|
sebastian
|
ef72cb56c6
|
ADD: InputHandling
|
2026-08-02 13:35:31 +02:00 |
|
sebastian
|
6e4863961d
|
UPD: Activate Backface Culling
|
2026-08-02 11:05:00 +02:00 |
|
sebastian
|
6b011860fc
|
ADD: Phong Lighting model
|
2026-08-02 10:17:38 +02:00 |
|
sebastian
|
86e15013d0
|
ADD: Load Material to shader
|
2026-08-02 09:26:55 +02:00 |
|
sebastian
|
0b2f7ba60f
|
UPD: Use texture for coloring
|
2026-08-02 08:59:30 +02:00 |
|
sebastian
|
cfe51648bd
|
FIX: Correctly assign material name to model
|
2026-08-02 08:56:41 +02:00 |
|
sebastian
|
96d2e89d48
|
ADD: AssetManager
|
2026-07-30 18:33:15 +02:00 |
|
sebastian
|
eeb7c9c00f
|
ADD: Asset Loading
|
2026-07-30 14:23:19 +02:00 |
|
sebastian
|
6e37fda356
|
ADD: Introduce Scenes
|
2026-07-30 07:42:56 +02:00 |
|
sebastian
|
c1732e01fa
|
ADD: Introduce GameLayer
|
2026-07-30 06:49:17 +02:00 |
|
sebastian
|
484fe4aa3e
|
ADD: Render with ECS
|
2026-07-29 21:55:01 +02:00 |
|
sebastian
|
eedee9dd9f
|
ADD: ECS-System
|
2026-07-29 19:03:48 +02:00 |
|
sebastian
|
474874d21b
|
ADD: Projection, Transformation and ViewMatrix
|
2026-07-29 16:33:14 +02:00 |
|
sebastian
|
30c9683780
|
ADD: Rendering cubes
|
2026-07-29 15:06:44 +02:00 |
|
sebastian
|
2088dde6ca
|
ADD: Render first triangle
|
2026-07-29 14:44:07 +02:00 |
|
sebastian
|
081a091f37
|
ADD: VAO and VBO classes for OpenGL
|
2026-07-29 13:59:52 +02:00 |
|
sebastian
|
8ae128e0ee
|
ADD: Basic Shader and Attribute Infrastructure for OpenGL
|
2026-07-29 13:37:59 +02:00 |
|
sebastian
|
4ada346252
|
ADD: OpenGLWrapper
|
2026-07-29 12:18:47 +02:00 |
|
sebastian
|
7c7ac67fc8
|
ADD: Basic Window
|
2026-07-29 11:14:15 +02:00 |
|
sebastian
|
a7c2e586eb
|
ADD: Include dependencies
|
2026-07-29 10:39:14 +02:00 |
|
sebastian
|
d45bd62623
|
UPD: .gitignore
|
2026-07-29 10:23:30 +02:00 |
|
|
|
760b619f9e
|
Merge pull request 'master' (#1) from master into main
Reviewed-on: #1
|
2026-07-29 08:08:32 +00:00 |
|
sebastian
|
c246da98ff
|
Merge remote-tracking branch 'origin/main'
|
2026-07-29 10:06:21 +02:00 |
|
sebastian
|
faf188e4ac
|
Initialize C++ Project
|
2026-07-29 10:04:04 +02:00 |
|
|
|
be4b8585df
|
Initial commit
|
2026-07-29 08:01:17 +00:00 |
|