2024-03-22 10:01:47 +01:00
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{
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"componentName": "Hicks Haddock",
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2024-03-22 17:42:21 +01:00
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"componentDescription": "",
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"characterSpecificGamesystems": [
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{
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"templateStates": [
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{
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"initial": false,
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2024-03-22 20:01:10 +01:00
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"conditions": [
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{
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"scriptAccount": "Luftfeuchtigkeit",
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"minValue": 0,
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"maxValue": "10"
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}
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],
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2024-03-22 17:42:21 +01:00
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"stateLabel": "Wütend"
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}
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],
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2024-03-22 19:58:48 +01:00
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"templateTransitions": [
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{
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2024-03-22 20:01:10 +01:00
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"scriptAccountActions": [
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{
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"changingValue": 10,
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"scriptAccount": "Luftfeuchtigkeit"
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}
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],
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"scriptAccountConditions": [
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{
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"scriptAccount": "New ScriptAccount",
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"minValue": 0,
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"maxValue": "10"
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}
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],
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"startingState": "Glücklich",
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"endingState": "Traurig"
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2024-03-22 19:58:48 +01:00
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}
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],
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2024-03-22 17:42:21 +01:00
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"referenceGamesystem": "Characterstimmung"
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}
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]
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2024-03-22 10:01:47 +01:00
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}
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