Commit Graph

175 Commits

Author SHA1 Message Date
Sebastian Böckelmann
a54a652358 Introduce Template attribute for gamesystems and define basic Characterstimmung Gamesystem
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2024-03-22 10:27:04 +01:00
Sebastian Böckelmann
e890d89cc8 Load Characters from Persistence
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2024-03-22 10:13:50 +01:00
Sebastian Böckelmann
0884709603 Persist Characters
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2024-03-22 10:01:47 +01:00
Sebastian Böckelmann
36e4a68e54 Edit Character
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2024-03-22 09:47:39 +01:00
Sebastian Böckelmann
4c16fb5269 Delete Character
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2024-03-22 09:46:03 +01:00
Sebastian Böckelmann
862ed18e1a Create new Characters
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2024-03-22 09:42:05 +01:00
Sebastian Böckelmann
91ee3850d2 Open Character Editor
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2024-03-22 09:35:13 +01:00
Sebastian Böckelmann
13ea574fa3 Introduce Characters and visualize them in Overview Component
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2024-03-22 09:25:58 +01:00
Sebastian Böckelmann
4bb37a5a18 Indent for ProductSystems
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2024-03-22 08:36:59 +01:00
Sebastian Böckelmann
2416e226fc Load ScriptAccountActions
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2024-03-22 08:34:54 +01:00
Sebastian Böckelmann
679cb70487 Merge branch 'issue-17' into issue-15
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2024-03-22 08:25:27 +01:00
Sebastian Böckelmann
40680006e6 Remove logging statement
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2024-03-22 08:20:42 +01:00
Sebastian Böckelmann
32656267ac Generate Content of Productgamesystems
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2024-03-22 07:45:59 +01:00
Sebastian Böckelmann
50963387f0 Fix wrong files for newly created ProductGamesystems
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2024-03-22 07:43:52 +01:00
Sebastian Böckelmann
c184c667fd Delete Unreferenced Gamesystems
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2024-03-21 08:43:28 +01:00
Sebastian Böckelmann
e6073d4f2f Save Gamesystems
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2024-03-20 19:35:24 +01:00
Sebastian Böckelmann
09abfcaa89 Fix rendering issues with dialog by using zone to process main process requests
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E2E Testing / test (push) Failing after 1m37s
2024-03-20 17:00:44 +01:00
Sebastian Böckelmann
2a02ec9338 (Re)Enable context menu interactions
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2024-03-20 16:31:17 +01:00
Sebastian Böckelmann
751d998625 Save ScriptAccount
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2024-03-20 16:23:37 +01:00
Sebastian Böckelmann
4f4122fd6d Parse Transitions (& TransitionConditions)
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E2E Testing / test (push) Failing after 1m29s
2024-03-20 15:33:34 +01:00
Sebastian Böckelmann
542515db6e Parse ScriptAccountConditions
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E2E Testing / test (push) Failing after 1m33s
2024-03-20 15:15:08 +01:00
Sebastian Böckelmann
d62a510939 Disable linter and Parse States (without conditions)
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E2E Testing / test (push) Failing after 1m27s
2024-03-20 13:07:31 +01:00
Sebastian Böckelmann
ad36913ff9 Project Service had to be deleted as the gamemodel binding would suffer flexibility
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E2E Testing / test (push) Failing after 1m33s
2024-03-20 12:50:47 +01:00
Sebastian Böckelmann
ed2f28760e Refactor Gamesystem parsing
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E2E Testing / test (push) Failing after 1m30s
2024-03-20 11:19:32 +01:00
Sebastian Böckelmann
b31f72475a Introduce Project Service as interface to persistance of gamemodel
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2024-03-20 09:26:52 +01:00
Sebastian Böckelmann
8016f55e85 Refactor Loading of ScriptAccounts
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E2E Testing / test (push) Failing after 1m34s
2024-03-20 09:26:14 +01:00
Sebastian Böckelmann
b62f93bfd5 Delete Gamesystems from Filesystem
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E2E Testing / test (push) Successful in 1m36s
2024-03-19 17:55:11 +01:00
Sebastian Böckelmann
c4085a7cf9 Delete ScriptAccounts from Filesystem
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2024-03-19 17:03:07 +01:00
Sebastian Böckelmann
620e591c0b Load Initial Value of Simple State
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2024-03-19 16:33:17 +01:00
Sebastian Böckelmann
03bc18e679 Fix condition combining
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2024-03-19 16:07:58 +01:00
Sebastian Böckelmann
4a7c87ecea Expand Product Transitions
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2024-03-19 15:54:02 +01:00
Sebastian Böckelmann
983542ad3b Visualize Conditions of ProductStates
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E2E Testing / test (push) Successful in 1m33s
2024-03-19 15:13:02 +01:00
Sebastian Böckelmann
7bb992200f Consider Transition Conditions and Transition Actions while generating ProductTransitions
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2024-03-19 15:05:35 +01:00
Sebastian Böckelmann
530cc5ea67 Consider state conditions in product state generation
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2024-03-19 11:11:05 +01:00
Sebastian Böckelmann
777cf9bc1d Consider state conditions in product transition generation
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E2E Testing / test (push) Successful in 1m29s
2024-03-19 11:03:00 +01:00
Sebastian Böckelmann
b488049c28 Allow negative min and max for ScriptAccounts
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2024-03-19 10:39:47 +01:00
Sebastian Böckelmann
7e672ec117 Reset Selected Gamesystem after Deletion
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E2E Testing / test (push) Successful in 1m31s
2024-03-19 08:33:33 +01:00
Sebastian Böckelmann
b68d2a812c Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
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2024-03-18 18:12:55 +01:00
Sebastian Böckelmann
e8687ae95e Reset Gamesystem Selection
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2024-03-18 17:33:24 +01:00
Sebastian Böckelmann
8c39762ede Store Structured Productgamesystems
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2024-03-18 17:22:32 +01:00
Sebastian Böckelmann
6d14328b9f Load Conditions & Actions for Transitions
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2024-03-18 17:15:07 +01:00
Sebastian Böckelmann
02ba26ea44 Load Conditions from Disk for States
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2024-03-18 17:05:18 +01:00
Sebastian Böckelmann
413d5eb925 Fix missing adding Button in action editor
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2024-03-18 16:43:50 +01:00
Sebastian Böckelmann
e033243389 Store conditions and simplify condition reference to component-name
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2024-03-18 16:33:39 +01:00
Sebastian Böckelmann
511043b764 Replace primary color with blue color in editor btns
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2024-03-18 16:09:03 +01:00
Sebastian Böckelmann
26ef72cac3 Fix undefined GameModel and loading gamemodel when no gamesystems defined
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E2E Testing / test (push) Successful in 1m36s
2024-03-18 15:58:44 +01:00
Sebastian Böckelmann
2e6bddc099 Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
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2024-02-18 18:22:38 +01:00
Sebastian Böckelmann
5dafce8a91 Condition Editor for StateConditions
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2024-02-18 17:50:08 +01:00
Sebastian Böckelmann
8f45d18e40 Restyle Condition and Action Editor in SimpleTransitionEditor
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2024-02-18 17:41:02 +01:00
Sebastian Böckelmann
18ff86840c Delete Conditions
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2024-02-18 17:24:10 +01:00
Sebastian Böckelmann
c0bdbd5f40 Edit existing Conditions
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E2E Testing / test (push) Successful in 1m44s
2024-02-18 17:20:38 +01:00
Sebastian Böckelmann
79eee273a0 Fix duplicate condition and displaying min twice instead of min and max value
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E2E Testing / test (push) Successful in 1m35s
2024-02-18 17:17:39 +01:00
Sebastian Böckelmann
80dcfb33bf Introduce Conditions to State and simple (not functional ConditionEditor)
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E2E Testing / test (push) Successful in 1m32s
2024-02-17 21:50:57 +01:00
Sebastian Böckelmann
49154058fc Expanding conditions only when they belong to the same scriptAccount
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2024-02-17 19:07:24 +01:00
Sebastian Böckelmann
f6b22583c8 Add Conditions
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2024-02-17 19:06:38 +01:00
Sebastian Böckelmann
d667a66b79 Expand Conditions
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2024-02-17 18:49:24 +01:00
Sebastian Böckelmann
75a4122641 Check if conditions are contradicting each other
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E2E Testing / test (push) Successful in 1m38s
2024-02-17 18:37:40 +01:00
Sebastian Böckelmann
4a1f4e4c52 Create ScriptAccountConditions
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E2E Testing / test (push) Successful in 1m31s
2024-02-17 18:15:36 +01:00
Sebastian Böckelmann
b5e3b8ee53 Visualize and Edit Actions for Transitions
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E2E Testing / test (push) Successful in 1m31s
2024-02-17 17:05:46 +01:00
Sebastian Böckelmann
f07cb270f1 Add and Remove Actions from Transition
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2024-02-17 16:04:31 +01:00
Sebastian Böckelmann
f38626683e Refactor Gamesystems
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E2E Testing / test (push) Successful in 1m33s
2024-02-17 15:38:51 +01:00
Sebastian Böckelmann
a93a7411a3 Generate Productgamesystem States + Transition after loading them
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E2E Testing / test (push) Successful in 1m28s
2024-02-17 14:40:07 +01:00
Sebastian Böckelmann
3b0d4e0194 Load Gamesystems from Filesystem
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E2E Testing / test (push) Successful in 1m34s
2024-02-17 14:32:19 +01:00
Sebastian Böckelmann
e873688cb7 Save Gamesystems and Ignore save status and type of saved gamemodelcomponent
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E2E Testing / test (push) Successful in 1m28s
2024-02-17 10:13:32 +01:00
Sebastian Böckelmann
78a264aa26 Load ScriptAccounts
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E2E Testing / test (push) Successful in 1m28s
2024-02-17 08:45:22 +01:00
Sebastian Böckelmann
d56166b245 Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
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2024-02-17 07:30:29 +01:00
Sebastian Böckelmann
599a7cdd1b First solution for storing ScriptAccounts
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E2E Testing / test (push) Successful in 1m36s
2024-02-16 21:40:21 +01:00
Sebastian Böckelmann
bfe500426f Filter SimpleStates by StateLabel
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E2E Testing / test (push) Successful in 1m32s
2024-02-16 19:54:36 +01:00
Sebastian Böckelmann
41452f0b9d Filter SimpleTransition by StateLabel
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E2E Testing / test (push) Successful in 1m36s
2024-02-16 19:51:16 +01:00
Sebastian Böckelmann
02d9fcbbba Filter ProductState after StateLabel
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E2E Testing / test (push) Successful in 1m30s
2024-02-16 19:34:11 +01:00
Sebastian Böckelmann
153140a1bf Import MatTooTip in app.module
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E2E Testing / test (push) Successful in 1m27s
2024-02-16 18:38:50 +01:00
Sebastian Böckelmann
e62f156eb2 Make ProductGamesystemEditor, ProductState and ProductTransitionEditor not standalone
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E2E Testing / test (push) Failing after 1m27s
2024-02-16 18:35:27 +01:00
Sebastian Böckelmann
9e43b3901c Filter ProductTransitions by Statelabel
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E2E Testing / test (push) Failing after 1m29s
2024-02-16 18:30:01 +01:00
Sebastian Böckelmann
18bdacb5e9 OpenGamesystemEditor from ProductTransitionEditor
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E2E Testing / test (push) Successful in 1m29s
2024-02-16 17:58:42 +01:00
Sebastian Böckelmann
086cde3873 Show state description in product state and product transition visualiser
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E2E Testing / test (push) Successful in 1m40s
2024-02-16 17:52:32 +01:00
Sebastian Böckelmann
fff4b6214f Simple Visualization of ProductTransitions
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2024-02-16 17:29:19 +01:00
Sebastian Böckelmann
78c992564e Compute ProductInitialState Value by Innerstate Initial Status
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E2E Testing / test (push) Successful in 1m28s
2024-02-16 12:34:40 +01:00
Sebastian Böckelmann
fa7a59ffc4 Switch active tab if opening component that is already opened
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E2E Testing / test (push) Successful in 1m32s
2024-02-15 20:47:26 +01:00
Sebastian Böckelmann
8f45063d4f Change displayed tab when a new one is opened
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E2E Testing / test (push) Successful in 1m25s
2024-02-12 18:34:23 +01:00
Sebastian Böckelmann
125b2a7ece Open Gamesystem when clicking on button
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E2E Testing / test (push) Successful in 1m29s
2024-02-12 18:29:45 +01:00
Sebastian Böckelmann
8f5d366dd9 Display Initial Value of ProductStates in their Visualizer
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E2E Testing / test (push) Successful in 1m29s
2024-02-12 18:07:30 +01:00
Sebastian Böckelmann
f69d105164 Visualize ProductStates
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E2E Testing / test (push) Successful in 1m26s
2024-02-11 19:59:20 +01:00
Sebastian Böckelmann
e2cfe97b61 Test triple ProductGamesystem generation
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E2E Testing / test (push) Failing after 1m22s
2024-02-11 18:41:01 +01:00
Sebastian Böckelmann
311b7ee7bb Generate ProductGamesystems
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E2E Testing / test (push) Failing after 1m25s
2024-02-11 18:21:08 +01:00
Sebastian Böckelmann
57d7babf71 Test ProductStateTransition Creation
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E2E Testing / test (push) Failing after 1m23s
2024-02-10 17:37:05 +01:00
Sebastian Böckelmann
d219c2180b Remove StateLabel and Description from Dummy ProductStateCreation
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2024-02-10 17:12:01 +01:00
Sebastian Böckelmann
aada044e08 Implement ProductStateCreation
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E2E Testing / test (push) Failing after 1m25s
2024-02-10 17:07:24 +01:00
Sebastian Böckelmann
d191c28505 Delete SimpleTransitions
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E2E Testing / test (push) Successful in 1m26s
2024-02-10 12:52:48 +01:00
Sebastian Böckelmann
b730cc1d00 Edit SimpleTransitions
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E2E Testing / test (push) Successful in 1m28s
2024-02-10 12:51:07 +01:00
Sebastian Böckelmann
7a8c939d6a Visualize SimpleTransitions
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E2E Testing / test (push) Failing after 1m27s
2024-02-10 12:21:31 +01:00
Sebastian Böckelmann
0f82b6edac Mark Gamesystem as unsaved after state change
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E2E Testing / test (push) Failing after 1m21s
2024-02-10 12:03:44 +01:00
Sebastian Böckelmann
4dbed5a855 Create new States in Editor
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E2E Testing / test (push) Failing after 1m22s
2024-02-10 11:51:32 +01:00
Sebastian Böckelmann
19cfe82905 Delete States (only top-level simple-gamesystems)
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E2E Testing / test (push) Failing after 1m28s
2024-02-10 11:48:58 +01:00
Sebastian Böckelmann
e7809df01f Validate Editing of SimpleState
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E2E Testing / test (push) Failing after 1m25s
2024-02-10 11:44:25 +01:00
Sebastian Böckelmann
5d517c3e97 Basic SimpleState Editing
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E2E Testing / test (push) Successful in 1m25s
2024-02-10 11:22:07 +01:00
Sebastian Böckelmann
8df38376d0 Include description in simple state visualisation
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E2E Testing / test (push) Successful in 1m32s
2024-02-10 11:09:53 +01:00
Sebastian Böckelmann
9462de256b Visualize SimpleStates of Simplegamesystems
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E2E Testing / test (push) Successful in 1m27s
2024-02-10 11:03:26 +01:00
Sebastian Böckelmann
81cda122a4 Fix failing test (include duplicate check)
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E2E Testing / test (push) Successful in 1m26s
2024-02-10 10:26:56 +01:00
Sebastian Böckelmann
824ccab48b Replace Icon for Gamesystems
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E2E Testing / test (push) Failing after 1m23s
2024-02-10 10:23:11 +01:00
Sebastian Böckelmann
0c328e1fd6 Open Editor to edit Gamesystems
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E2E Testing / test (push) Failing after 1m24s
2024-02-10 10:17:21 +01:00