Sebastian Böckelmann
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e033243389
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Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
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2024-03-18 16:33:39 +01:00 |
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Sebastian Böckelmann
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511043b764
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Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
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2024-03-18 16:09:03 +01:00 |
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Sebastian Böckelmann
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26ef72cac3
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Fix undefined GameModel and loading gamemodel when no gamesystems defined
E2E Testing / test (push) Successful in 1m36s
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2024-03-18 15:58:44 +01:00 |
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Sebastian Böckelmann
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2e6bddc099
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Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 18:22:38 +01:00 |
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Sebastian Böckelmann
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5dafce8a91
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Condition Editor for StateConditions
E2E Testing / test (push) Successful in 1m29s
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2024-02-18 17:50:08 +01:00 |
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Sebastian Böckelmann
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8f45d18e40
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Restyle Condition and Action Editor in SimpleTransitionEditor
E2E Testing / test (push) Successful in 1m37s
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2024-02-18 17:41:02 +01:00 |
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Sebastian Böckelmann
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18ff86840c
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Delete Conditions
E2E Testing / test (push) Successful in 1m30s
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2024-02-18 17:24:10 +01:00 |
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Sebastian Böckelmann
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c0bdbd5f40
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Edit existing Conditions
E2E Testing / test (push) Successful in 1m44s
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2024-02-18 17:20:38 +01:00 |
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Sebastian Böckelmann
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79eee273a0
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Fix duplicate condition and displaying min twice instead of min and max value
E2E Testing / test (push) Successful in 1m35s
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2024-02-18 17:17:39 +01:00 |
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Sebastian Böckelmann
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80dcfb33bf
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Introduce Conditions to State and simple (not functional ConditionEditor)
E2E Testing / test (push) Successful in 1m32s
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2024-02-17 21:50:57 +01:00 |
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Sebastian Böckelmann
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49154058fc
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Expanding conditions only when they belong to the same scriptAccount
E2E Testing / test (push) Successful in 1m30s
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2024-02-17 19:07:24 +01:00 |
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Sebastian Böckelmann
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f6b22583c8
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Add Conditions
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 19:06:38 +01:00 |
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Sebastian Böckelmann
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d667a66b79
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Expand Conditions
E2E Testing / test (push) Successful in 1m32s
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2024-02-17 18:49:24 +01:00 |
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Sebastian Böckelmann
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75a4122641
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Check if conditions are contradicting each other
E2E Testing / test (push) Successful in 1m38s
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2024-02-17 18:37:40 +01:00 |
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Sebastian Böckelmann
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4a1f4e4c52
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Create ScriptAccountConditions
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 18:15:36 +01:00 |
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Sebastian Böckelmann
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b5e3b8ee53
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Visualize and Edit Actions for Transitions
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 17:05:46 +01:00 |
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Sebastian Böckelmann
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f07cb270f1
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Add and Remove Actions from Transition
E2E Testing / test (push) Successful in 1m30s
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2024-02-17 16:04:31 +01:00 |
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Sebastian Böckelmann
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f38626683e
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Refactor Gamesystems
E2E Testing / test (push) Successful in 1m33s
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2024-02-17 15:38:51 +01:00 |
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Sebastian Böckelmann
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a93a7411a3
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Generate Productgamesystem States + Transition after loading them
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 14:40:07 +01:00 |
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Sebastian Böckelmann
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3b0d4e0194
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Load Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m34s
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2024-02-17 14:32:19 +01:00 |
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Sebastian Böckelmann
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e873688cb7
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Save Gamesystems and Ignore save status and type of saved gamemodelcomponent
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 10:13:32 +01:00 |
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Sebastian Böckelmann
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78a264aa26
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Load ScriptAccounts
E2E Testing / test (push) Successful in 1m28s
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2024-02-17 08:45:22 +01:00 |
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Sebastian Böckelmann
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d56166b245
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Restructure Saving Logic to extra class and save on Strg+S + display changed savestatus in editor
E2E Testing / test (push) Successful in 1m31s
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2024-02-17 07:30:29 +01:00 |
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Sebastian Böckelmann
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599a7cdd1b
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First solution for storing ScriptAccounts
E2E Testing / test (push) Successful in 1m36s
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2024-02-16 21:40:21 +01:00 |
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Sebastian Böckelmann
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bfe500426f
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Filter SimpleStates by StateLabel
E2E Testing / test (push) Successful in 1m32s
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2024-02-16 19:54:36 +01:00 |
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Sebastian Böckelmann
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41452f0b9d
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Filter SimpleTransition by StateLabel
E2E Testing / test (push) Successful in 1m36s
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2024-02-16 19:51:16 +01:00 |
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Sebastian Böckelmann
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02d9fcbbba
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Filter ProductState after StateLabel
E2E Testing / test (push) Successful in 1m30s
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2024-02-16 19:34:11 +01:00 |
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Sebastian Böckelmann
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153140a1bf
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Import MatTooTip in app.module
E2E Testing / test (push) Successful in 1m27s
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2024-02-16 18:38:50 +01:00 |
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Sebastian Böckelmann
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e62f156eb2
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Make ProductGamesystemEditor, ProductState and ProductTransitionEditor not standalone
E2E Testing / test (push) Failing after 1m27s
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2024-02-16 18:35:27 +01:00 |
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Sebastian Böckelmann
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9e43b3901c
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Filter ProductTransitions by Statelabel
E2E Testing / test (push) Failing after 1m29s
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2024-02-16 18:30:01 +01:00 |
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Sebastian Böckelmann
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18bdacb5e9
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OpenGamesystemEditor from ProductTransitionEditor
E2E Testing / test (push) Successful in 1m29s
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2024-02-16 17:58:42 +01:00 |
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Sebastian Böckelmann
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086cde3873
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Show state description in product state and product transition visualiser
E2E Testing / test (push) Successful in 1m40s
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2024-02-16 17:52:32 +01:00 |
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Sebastian Böckelmann
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fff4b6214f
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Simple Visualization of ProductTransitions
E2E Testing / test (push) Successful in 1m29s
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2024-02-16 17:29:19 +01:00 |
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Sebastian Böckelmann
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78c992564e
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Compute ProductInitialState Value by Innerstate Initial Status
E2E Testing / test (push) Successful in 1m28s
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2024-02-16 12:34:40 +01:00 |
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Sebastian Böckelmann
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fa7a59ffc4
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Switch active tab if opening component that is already opened
E2E Testing / test (push) Successful in 1m32s
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2024-02-15 20:47:26 +01:00 |
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Sebastian Böckelmann
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8f45063d4f
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Change displayed tab when a new one is opened
E2E Testing / test (push) Successful in 1m25s
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2024-02-12 18:34:23 +01:00 |
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Sebastian Böckelmann
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125b2a7ece
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Open Gamesystem when clicking on button
E2E Testing / test (push) Successful in 1m29s
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2024-02-12 18:29:45 +01:00 |
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Sebastian Böckelmann
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8f5d366dd9
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Display Initial Value of ProductStates in their Visualizer
E2E Testing / test (push) Successful in 1m29s
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2024-02-12 18:07:30 +01:00 |
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Sebastian Böckelmann
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f69d105164
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Visualize ProductStates
E2E Testing / test (push) Successful in 1m26s
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2024-02-11 19:59:20 +01:00 |
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Sebastian Böckelmann
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e2cfe97b61
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Test triple ProductGamesystem generation
E2E Testing / test (push) Failing after 1m22s
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2024-02-11 18:41:01 +01:00 |
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Sebastian Böckelmann
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311b7ee7bb
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Generate ProductGamesystems
E2E Testing / test (push) Failing after 1m25s
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2024-02-11 18:21:08 +01:00 |
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Sebastian Böckelmann
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57d7babf71
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Test ProductStateTransition Creation
E2E Testing / test (push) Failing after 1m23s
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2024-02-10 17:37:05 +01:00 |
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Sebastian Böckelmann
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d219c2180b
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Remove StateLabel and Description from Dummy ProductStateCreation
E2E Testing / test (push) Successful in 1m29s
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2024-02-10 17:12:01 +01:00 |
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Sebastian Böckelmann
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aada044e08
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Implement ProductStateCreation
E2E Testing / test (push) Failing after 1m25s
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2024-02-10 17:07:24 +01:00 |
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Sebastian Böckelmann
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d191c28505
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Delete SimpleTransitions
E2E Testing / test (push) Successful in 1m26s
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2024-02-10 12:52:48 +01:00 |
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Sebastian Böckelmann
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b730cc1d00
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Edit SimpleTransitions
E2E Testing / test (push) Successful in 1m28s
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2024-02-10 12:51:07 +01:00 |
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Sebastian Böckelmann
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7a8c939d6a
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Visualize SimpleTransitions
E2E Testing / test (push) Failing after 1m27s
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2024-02-10 12:21:31 +01:00 |
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Sebastian Böckelmann
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0f82b6edac
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Mark Gamesystem as unsaved after state change
E2E Testing / test (push) Failing after 1m21s
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2024-02-10 12:03:44 +01:00 |
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Sebastian Böckelmann
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4dbed5a855
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Create new States in Editor
E2E Testing / test (push) Failing after 1m22s
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2024-02-10 11:51:32 +01:00 |
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Sebastian Böckelmann
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19cfe82905
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Delete States (only top-level simple-gamesystems)
E2E Testing / test (push) Failing after 1m28s
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2024-02-10 11:48:58 +01:00 |
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Sebastian Böckelmann
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e7809df01f
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Validate Editing of SimpleState
E2E Testing / test (push) Failing after 1m25s
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2024-02-10 11:44:25 +01:00 |
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Sebastian Böckelmann
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5d517c3e97
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Basic SimpleState Editing
E2E Testing / test (push) Successful in 1m25s
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2024-02-10 11:22:07 +01:00 |
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Sebastian Böckelmann
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8df38376d0
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Include description in simple state visualisation
E2E Testing / test (push) Successful in 1m32s
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2024-02-10 11:09:53 +01:00 |
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Sebastian Böckelmann
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9462de256b
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Visualize SimpleStates of Simplegamesystems
E2E Testing / test (push) Successful in 1m27s
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2024-02-10 11:03:26 +01:00 |
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Sebastian Böckelmann
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81cda122a4
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Fix failing test (include duplicate check)
E2E Testing / test (push) Successful in 1m26s
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2024-02-10 10:26:56 +01:00 |
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Sebastian Böckelmann
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824ccab48b
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Replace Icon for Gamesystems
E2E Testing / test (push) Failing after 1m23s
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2024-02-10 10:23:11 +01:00 |
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Sebastian Böckelmann
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0c328e1fd6
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Open Editor to edit Gamesystems
E2E Testing / test (push) Failing after 1m24s
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2024-02-10 10:17:21 +01:00 |
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Sebastian Böckelmann
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64409bf846
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Remove Debug Message
E2E Testing / test (push) Failing after 1m31s
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2024-02-10 10:13:18 +01:00 |
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Sebastian Böckelmann
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635da80bf2
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Open Gamesystem Editor after Gamesystem Creation
E2E Testing / test (push) Failing after 1m26s
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2024-02-10 10:12:28 +01:00 |
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Sebastian Böckelmann
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8411d69bce
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Create new Gamesystem
E2E Testing / test (push) Failing after 1m30s
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2024-02-10 10:11:07 +01:00 |
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Sebastian Böckelmann
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b09e9351e0
|
Edit Name of ModelComponent in Overview (Gamesystems did not apply updated name bcs of Datasource outdated)
E2E Testing / test (push) Successful in 1m25s
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2024-02-09 20:46:00 +01:00 |
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Sebastian Böckelmann
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d40f6061b1
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OpenGamesystemEditor
E2E Testing / test (push) Successful in 1m27s
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2024-02-09 20:17:53 +01:00 |
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Sebastian Böckelmann
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b4cc5304fd
|
Find Gamesystems By Name in GameModel
E2E Testing / test (push) Successful in 1m27s
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2024-02-09 20:04:52 +01:00 |
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Sebastian Böckelmann
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f55e8dde3d
|
Visualize SimpleGamesystems in GamesystemOverview
E2E Testing / test (push) Successful in 1m23s
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2024-02-06 20:56:21 +01:00 |
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Sebastian Böckelmann
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55ccd3faaf
|
Display Gamesystemoverview
E2E Testing / test (push) Successful in 1m22s
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2024-02-06 20:21:52 +01:00 |
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Sebastian Böckelmann
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40fb7c6ab7
|
Remove SimpleStates from SimpleGamesystems
E2E Testing / test (push) Successful in 1m25s
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2024-02-06 19:50:50 +01:00 |
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Sebastian Böckelmann
|
d5f593a824
|
Datastructure for Gamesystems and Create and Remove SimpleStates and Transitions
E2E Testing / test (push) Successful in 1m24s
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2024-02-05 20:44:39 +01:00 |
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Sebastian Böckelmann
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4bf897e85b
|
Visualize Save/Unsaved Status in Tabs (Editor)
E2E Testing / test (push) Successful in 1m24s
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2024-02-05 17:59:20 +01:00 |
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Sebastian Böckelmann
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36391326ea
|
Delete ScriptAccounts
E2E Testing / test (push) Successful in 1m22s
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2024-01-27 15:25:32 +01:00 |
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Sebastian Böckelmann
|
388fcb044c
|
Open ScriptAccount from ContextMenu for adding
E2E Testing / test (push) Successful in 1m22s
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2024-01-27 13:36:12 +01:00 |
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Sebastian Böckelmann
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288b6ed220
|
Ensure that not two modelcomponents with the same name can be created
E2E Testing / test (push) Successful in 1m21s
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2024-01-27 13:19:46 +01:00 |
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Sebastian Böckelmann
|
a6711cc2ba
|
Create New ScriptAccount
E2E Testing / test (push) Successful in 1m21s
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2024-01-27 13:00:32 +01:00 |
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Sebastian Böckelmann
|
35a323e97a
|
Show context menu
E2E Testing / test (push) Successful in 1m24s
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2024-01-27 12:41:36 +01:00 |
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Sebastian Böckelmann
|
7680cd7edd
|
Edit abstract ModelComponent Information
E2E Testing / test (push) Successful in 1m21s
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2024-01-27 12:17:43 +01:00 |
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Sebastian Böckelmann
|
7a490d4c88
|
Edit ScriptAccountInformation
E2E Testing / test (push) Successful in 1m21s
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2024-01-27 12:08:20 +01:00 |
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Sebastian Böckelmann
|
89e430c179
|
Open and Close ScriptAccounts in Editor
E2E Testing / test (push) Successful in 1m20s
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2024-01-27 11:25:02 +01:00 |
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Sebastian Böckelmann
|
89fe9e1282
|
Basic ScriptAccountOverview and generate Editor Component
E2E Testing / test (push) Successful in 1m21s
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2024-01-27 11:07:40 +01:00 |
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Sebastian Böckelmann
|
e9ca3c78c7
|
Use css instead of scss
E2E Testing / test (push) Successful in 1m19s
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2024-01-27 10:35:18 +01:00 |
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Sebastian Böckelmann
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9505f5a0a4
|
Implement menu container and mat-drawer for visualizing scriptaccount overview
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2024-01-27 10:34:41 +01:00 |
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Sebastian Böckelmann
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c0288ee445
|
Implement ScriptAccount in Model
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2024-01-27 09:58:50 +01:00 |
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Sebastian Böckelmann
|
796f1e3a05
|
Simple Tests for Gamesystem Adding and Removing
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2024-01-26 23:42:34 +01:00 |
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|
e43567f2ca
|
Initial commit
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2024-01-26 23:07:40 +01:00 |
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