Sebastian Böckelmann
|
c38dcc556c
|
Unspecify CharacterSystem and Specify Charactersystem on correct occasions
E2E Testing / test (push) Failing after 1m35s
|
2024-03-22 19:58:48 +01:00 |
|
Sebastian Böckelmann
|
38a11ad628
|
Remove character senstive transition
E2E Testing / test (push) Successful in 1m38s
|
2024-03-22 19:48:59 +01:00 |
|
Sebastian Böckelmann
|
221895520f
|
Pick transitions to be character specific
E2E Testing / test (push) Successful in 1m40s
|
2024-03-22 19:44:13 +01:00 |
|
Sebastian Böckelmann
|
a40a5ddc23
|
Same width for reference and template transition editor
E2E Testing / test (push) Successful in 1m33s
|
2024-03-22 18:39:19 +01:00 |
|
Sebastian Böckelmann
|
eff7069cae
|
Wrap Condition and Action Editor column wise when display too small
E2E Testing / test (push) Successful in 1m33s
|
2024-03-22 18:36:53 +01:00 |
|
Sebastian Böckelmann
|
413d16392b
|
Load Character Specific States of Character Specific Gamesystems
E2E Testing / test (push) Successful in 1m31s
|
2024-03-22 18:07:11 +01:00 |
|
Sebastian Böckelmann
|
5cb535a264
|
Load CharacterSpecific Gamesystems (at least considered states)
E2E Testing / test (push) Successful in 1m35s
|
2024-03-22 17:57:38 +01:00 |
|
Sebastian Böckelmann
|
2df08661e0
|
Save States of CharacterSpecificStates
E2E Testing / test (push) Successful in 1m33s
|
2024-03-22 17:42:21 +01:00 |
|
Sebastian Böckelmann
|
ef489b19ef
|
Pass Template Editing on to Character
E2E Testing / test (push) Successful in 1m31s
|
2024-03-22 17:30:05 +01:00 |
|
Sebastian Böckelmann
|
10e2ca92d0
|
Disable adding new Conditions in ReferenceStateEditor
E2E Testing / test (push) Successful in 1m34s
|
2024-03-22 17:14:19 +01:00 |
|
Sebastian Böckelmann
|
10c3a01f9f
|
Add and Remove Conditions from TemplateState
E2E Testing / test (push) Successful in 1m34s
|
2024-03-22 17:11:47 +01:00 |
|
Sebastian Böckelmann
|
b7ccfe5201
|
First Approach to Edit Template Gamesystems from Characters perspective
E2E Testing / test (push) Successful in 1m33s
|
2024-03-22 17:06:19 +01:00 |
|
Sebastian Böckelmann
|
a54a652358
|
Introduce Template attribute for gamesystems and define basic Characterstimmung Gamesystem
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 10:27:04 +01:00 |
|
Sebastian Böckelmann
|
e890d89cc8
|
Load Characters from Persistence
E2E Testing / test (push) Successful in 1m31s
|
2024-03-22 10:13:50 +01:00 |
|
Sebastian Böckelmann
|
0884709603
|
Persist Characters
E2E Testing / test (push) Successful in 1m41s
|
2024-03-22 10:01:47 +01:00 |
|
Sebastian Böckelmann
|
36e4a68e54
|
Edit Character
E2E Testing / test (push) Successful in 1m42s
|
2024-03-22 09:47:39 +01:00 |
|
Sebastian Böckelmann
|
4c16fb5269
|
Delete Character
E2E Testing / test (push) Successful in 1m44s
|
2024-03-22 09:46:03 +01:00 |
|
Sebastian Böckelmann
|
862ed18e1a
|
Create new Characters
E2E Testing / test (push) Successful in 1m51s
|
2024-03-22 09:42:05 +01:00 |
|
Sebastian Böckelmann
|
91ee3850d2
|
Open Character Editor
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 09:35:13 +01:00 |
|
Sebastian Böckelmann
|
13ea574fa3
|
Introduce Characters and visualize them in Overview Component
E2E Testing / test (push) Successful in 1m41s
|
2024-03-22 09:25:58 +01:00 |
|
|
ef9f24544a
|
Merge pull request 'issue-15' (#21) from issue-15 into main
E2E Testing / test (push) Successful in 7m28s
Reviewed-on: #21
|
2024-03-22 08:46:48 +01:00 |
|
Sebastian Böckelmann
|
4bb37a5a18
|
Indent for ProductSystems
E2E Testing / test (push) Successful in 1m35s
|
2024-03-22 08:36:59 +01:00 |
|
Sebastian Böckelmann
|
2416e226fc
|
Load ScriptAccountActions
E2E Testing / test (push) Successful in 1m39s
|
2024-03-22 08:34:54 +01:00 |
|
Sebastian Böckelmann
|
679cb70487
|
Merge branch 'issue-17' into issue-15
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 08:25:27 +01:00 |
|
Sebastian Böckelmann
|
40680006e6
|
Remove logging statement
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 08:20:42 +01:00 |
|
Sebastian Böckelmann
|
86fb22e701
|
Fix GameModel Import Path in SimpleGamesystem.spec.ts
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 08:14:19 +01:00 |
|
Sebastian Böckelmann
|
75815578dc
|
Fix typo in gamemodel import path in test
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 08:10:22 +01:00 |
|
Sebastian Böckelmann
|
e336bf19f9
|
Fix import of GameModel in Testcases properly this time
E2E Testing / test (push) Failing after 1m54s
|
2024-03-22 08:05:07 +01:00 |
|
Sebastian Böckelmann
|
f1373caa9f
|
Revert "Fix import of GameModel in Testcases"
E2E Testing / test (push) Failing after 1m42s
This reverts commit 6a8c34df52 .
|
2024-03-22 08:00:24 +01:00 |
|
Sebastian Böckelmann
|
6a8c34df52
|
Fix import of GameModel in Testcases
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 07:53:02 +01:00 |
|
Sebastian Böckelmann
|
32656267ac
|
Generate Content of Productgamesystems
E2E Testing / test (push) Failing after 1m35s
|
2024-03-22 07:45:59 +01:00 |
|
Sebastian Böckelmann
|
50963387f0
|
Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
|
2024-03-22 07:43:52 +01:00 |
|
Sebastian Böckelmann
|
c184c667fd
|
Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
|
2024-03-21 08:43:28 +01:00 |
|
Sebastian Böckelmann
|
e6073d4f2f
|
Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
|
2024-03-20 19:35:24 +01:00 |
|
Sebastian Böckelmann
|
09abfcaa89
|
Fix rendering issues with dialog by using zone to process main process requests
E2E Testing / test (push) Failing after 1m37s
|
2024-03-20 17:00:44 +01:00 |
|
Sebastian Böckelmann
|
2a02ec9338
|
(Re)Enable context menu interactions
E2E Testing / test (push) Failing after 1m29s
|
2024-03-20 16:31:17 +01:00 |
|
Sebastian Böckelmann
|
751d998625
|
Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
|
2024-03-20 16:23:37 +01:00 |
|
Sebastian Böckelmann
|
4f4122fd6d
|
Parse Transitions (& TransitionConditions)
E2E Testing / test (push) Failing after 1m29s
|
2024-03-20 15:33:34 +01:00 |
|
Sebastian Böckelmann
|
542515db6e
|
Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
|
2024-03-20 15:15:08 +01:00 |
|
Sebastian Böckelmann
|
d62a510939
|
Disable linter and Parse States (without conditions)
E2E Testing / test (push) Failing after 1m27s
|
2024-03-20 13:07:31 +01:00 |
|
Sebastian Böckelmann
|
ad36913ff9
|
Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
|
2024-03-20 12:50:47 +01:00 |
|
Sebastian Böckelmann
|
ed2f28760e
|
Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
|
2024-03-20 11:19:32 +01:00 |
|
Sebastian Böckelmann
|
b31f72475a
|
Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
|
2024-03-20 09:26:52 +01:00 |
|
Sebastian Böckelmann
|
8016f55e85
|
Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
|
2024-03-20 09:26:14 +01:00 |
|
Sebastian Böckelmann
|
b62f93bfd5
|
Delete Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:55:11 +01:00 |
|
Sebastian Böckelmann
|
c4085a7cf9
|
Delete ScriptAccounts from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:03:07 +01:00 |
|
|
5948960a68
|
Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15
E2E Testing / test (push) Successful in 1m35s
Reviewed-on: #19
|
2024-03-19 16:38:04 +01:00 |
|
Sebastian Böckelmann
|
620e591c0b
|
Load Initial Value of Simple State
E2E Testing / test (push) Successful in 1m31s
|
2024-03-19 16:33:17 +01:00 |
|
Sebastian Böckelmann
|
03bc18e679
|
Fix condition combining
E2E Testing / test (push) Successful in 1m35s
|
2024-03-19 16:07:58 +01:00 |
|
Sebastian Böckelmann
|
4a7c87ecea
|
Expand Product Transitions
E2E Testing / test (push) Successful in 1m35s
|
2024-03-19 15:54:02 +01:00 |
|