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ed6a4e8472
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Implement MousePicker
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2023-10-05 15:55:23 +02:00 |
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354c5ce8be
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Apply Noise generation
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2023-10-05 13:32:13 +02:00 |
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db7c533206
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Assign to each TerrainTile a random color
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2023-10-05 12:33:47 +02:00 |
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9e09df3cf8
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Fix wierd looking terrain
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2023-10-05 12:14:06 +02:00 |
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c5ca9f435e
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Wierd looking terrain
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2023-10-04 09:55:09 +02:00 |
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88099c41c0
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Load Hexagonmodel directly in loader
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2023-10-04 08:57:52 +02:00 |
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d11e58c998
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Remove usement of unused entity dragon (remaining from tut)
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2023-10-04 08:55:13 +02:00 |
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Sebastian
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466a15f160
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Generate single Hexagon
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2023-08-25 07:20:04 +02:00 |
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Sebastian
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e0afd6e93a
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Fix gaps in TerrainTiles
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2023-08-24 20:08:41 +02:00 |
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Sebastian
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4932b3f6a0
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Generating Terrain with TerrainTiles
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2023-08-24 17:30:57 +02:00 |
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Sebastian
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ba47896d88
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Set size of terrain and initialize camera ad midpoint of terrain
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2023-08-24 15:57:12 +02:00 |
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Sebastian
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98b6208c74
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Implementing Rotation of the camera by mouse input
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2023-08-24 15:19:32 +02:00 |
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Sebastian
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7acf9fd703
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Implementing Zooming
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2023-08-24 15:04:35 +02:00 |
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Sebastian
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7edcda998c
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Render terrains
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2023-08-24 14:31:46 +02:00 |
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Sebastian
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5912ac5a7c
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Renderer optimizations
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2023-08-11 20:28:43 +02:00 |
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Sebastian
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bf2b169563
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Implement Backface Culling
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2023-08-11 20:09:20 +02:00 |
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Sebastian
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ce75297105
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Ambient Lightning
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2023-08-11 20:06:38 +02:00 |
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Sebastian
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666d3e1ea2
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Per Pixel Lightning
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2023-08-11 20:04:01 +02:00 |
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Sebastian
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9b5adeab00
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Load OBJ models
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2023-08-11 19:44:31 +02:00 |
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Sebastian
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c7c1bbe0af
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Include Cameramovement
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2023-08-11 17:32:26 +02:00 |
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Sebastian
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0383c43675
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Transform rectangle
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2023-08-11 16:49:59 +02:00 |
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Sebastian
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43f6d9535e
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Render a texture on a quad
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2023-08-06 15:43:51 +02:00 |
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Sebastian
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8d76c8bcf0
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Render rectangle with color interpolation
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2023-08-04 08:39:05 +02:00 |
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Sebastian
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76e268e9ed
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Improve Rendering Performance
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2023-08-04 08:10:38 +02:00 |
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Sebastian
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1303d0d05e
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Render white rectangle
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2023-08-04 07:57:24 +02:00 |
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Sebastian
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d989edee91
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Initialize GameEngine (create empty window)
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2023-08-03 21:20:50 +02:00 |
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