Commit Graph

110 Commits

Author SHA1 Message Date
sebastian
705d311c6d UPD: Move Keyboard-Input to GameInputUser, closes #4 2026-04-17 07:09:29 +02:00
sebastian
d67be5b5a9 UPD: Renove GameMode inclusion in Layer, closes #2 2026-04-16 22:53:08 +02:00
sebastian
dcfa6ea38a UPD: Fix canBuild method to actually check resource costs 2026-02-21 10:55:46 +01:00
sebastian
ae618b628b UPD: Destroy Preview Entity when its not needed 2026-02-21 10:47:20 +01:00
sebastian
9602197cb8 ADD: Building Preview 2026-02-21 10:36:37 +01:00
sebastian
ca526e0253 ADD: Visualize Upgradeable Buildings 2026-02-21 07:48:00 +01:00
sebastian
041f423b4f FIX: First build, then upgrade 2026-02-21 07:21:07 +01:00
sebastian
398414a43d ADD: Upgrade buildings 2026-02-21 07:09:44 +01:00
sebastian
a582ddc519 FIX: Handle required texture flipping sometimes 2026-02-15 19:54:34 +01:00
sebastian
1908b5e4b7 ADD: Choose Selected Building for Placement by BuildingMenu 2026-02-15 19:49:50 +01:00
sebastian
d2f9d3541c UPD: Make Building Buttons dependent on BuildingConfigurations 2026-02-15 19:18:04 +01:00
sebastian
911d07e882 ADD: BuildingMenuButton Background 2026-02-15 19:06:50 +01:00
sebastian
caf2cbd42a ADD: BuildingMenuButtons 2026-02-15 19:06:40 +01:00
sebastian
968485ec1b ADD: Remove UiTexts from Rendering and only use GuiTextRendering 2026-02-15 16:56:49 +01:00
sebastian
9ef692ab5d FIX: Correctly Positioning Rendered Texts 2026-02-15 16:45:32 +01:00
sebastian
a8c8e1770c ADD: ClickableUiComponent 2026-02-15 16:16:00 +01:00
sebastian
16b4747175 ADD: Ui can now block inputs for tile highlight system 2026-02-15 14:17:11 +01:00
sebastian
285af0ae47 ADD: Icons for Buildings 2026-02-15 11:03:25 +01:00
sebastian
9f0d1e0f19 ADD: BuildingMenuContainerContainer with(temporary solution to set rootLayout.justifyContent to SpaceBetween) until flexGrowth is supported 2026-02-15 10:36:42 +01:00
sebastian
b3ad023729 FIX: Consistent y flipping of texture coords 2026-02-15 10:08:02 +01:00
sebastian
66020b9b9a UPD: Adjust size of Minimap 2026-02-15 09:50:27 +01:00
sebastian
10a495c205 ADD: Background of InventoryContainer 2026-02-15 09:44:02 +01:00
sebastian
5804ed15ee UPD: Disable texture binding after textrendering 2026-02-15 08:50:34 +01:00
sebastian
4146ea5ea1 ADD: BackgroundTextures for GuiTextures 2026-02-15 08:24:58 +01:00
sebastian
c8531c5ea6 FIX: Complete Map in Minimap 2026-02-14 20:56:03 +01:00
sebastian
7476719bb2 ADD: Minimap 2026-02-14 20:52:30 +01:00
sebastian
e7094dd7de UPD: Consider ResourceTypes 2026-02-14 18:27:03 +01:00
sebastian
762550fccf First approach of area generation 2026-02-14 18:18:58 +01:00
sebastian
dad3a4e0f3 ADD: Introduce Ownership to tiles 2026-02-14 17:17:05 +01:00
sebastian
48bd9bf8d9 ADD: CollectResourceSystem 2026-02-14 16:51:38 +01:00
sebastian
f1f1dde9b5 ADD: Create WorldSprits when Inventory of Building is full 2026-02-14 16:16:29 +01:00
sebastian
1941ee3690 ADD: Include Textures in Assetmanager 2026-02-14 15:44:17 +01:00
sebastian
e62f3ffacc ADD: Basic AnimationSystem 2026-02-14 15:37:05 +01:00
sebastian
40a6c2b048 ADD: Basic WorldSpriteSystem 2026-02-14 14:42:29 +01:00
sebastian
9f1cc007b1 ADD: Cabin Variants 2026-02-14 09:44:47 +01:00
sebastian
994ad89c13 ADD: ProducingSystem for placed Buildings 2026-02-14 09:44:32 +01:00
sebastian
2c1c5b2d63 ADD: ProducingSystem 2026-02-14 09:11:06 +01:00
sebastian
0ca673f702 CLEANUP 2026-02-14 08:37:38 +01:00
sebastian
f301cede21 ADD: Update ModelStages based in ModelParams 2026-02-14 08:35:32 +01:00
sebastian
2d453d05c1 ADD: Introduce ModelStages to ModelComponent and refactor EntityManager 2026-02-14 08:06:19 +01:00
sebastian
8e5036d402 ADD: Support multiple materials per object 2026-02-13 23:09:59 +01:00
sebastian
46110b333d ADD: Add Submodels 2026-02-13 22:01:42 +01:00
sebastian
150fbca06c ADD: Basic StageSystem 2026-02-13 21:47:02 +01:00
sebastian
ce2858534f ADD: Integrate Turnsystem into BuildingPlacementSystem 2026-02-13 21:00:33 +01:00
sebastian
1735d89eca ADD: Implement Basic Turnsystem with UI Update 2026-02-13 20:42:19 +01:00
sebastian
7adf0164c3 ADD: models 2026-02-13 18:50:26 +01:00
sebastian
c224479efc UPD: gitignore 2026-02-13 18:49:54 +01:00
sebastian
e85cee21d2 UPD: Use another stone mason model 2026-02-13 18:49:24 +01:00
sebastian
687a4197e9 ADD: Add Stone Mason Building Type 2026-02-13 18:21:16 +01:00
sebastian
36900334d0 UPD: Refactor BuildingSystem 2026-02-13 17:19:48 +01:00