Commit Graph

258 Commits

Author SHA1 Message Date
Sebastian Böckelmann
fee41efb21 Serialize and Load Character-Relation Specific Gamesystems
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2024-04-19 14:23:17 +02:00
Sebastian Böckelmann
6a711ec579 Add Character as TemplateElement to added character-relation specific assymetric gamesystems
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2024-04-19 13:49:01 +02:00
Sebastian Böckelmann
93498845ec Add Character-Relation-Specific Gamesystems
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2024-04-19 12:52:20 +02:00
Sebastian Böckelmann
26db5392a4 Introduce Concept of Character-Relations
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2024-04-19 12:32:31 +02:00
Sebastian Böckelmann
b2b4b936cd Introduce new TemplateType: Character-Relation
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2024-04-19 11:58:31 +02:00
b30aed07cd Merge pull request 'CharacterSpecific Templatesystems' (#36) from template-systems into main
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Reviewed-on: #36
2024-04-14 13:45:04 +02:00
b874188b10 Merge pull request 'Generate States and Transition Template Specific' (#35) from product-template-systems into template-systems
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Reviewed-on: #35
2024-04-14 13:38:57 +02:00
Sebastian Böckelmann
42388de905 Generate States and Transition Template Specific
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2024-04-14 12:25:23 +02:00
cb2e706ac7 Merge pull request 'product-template-systems' (#34) from product-template-systems into template-systems
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Reviewed-on: #34
2024-04-14 12:01:23 +02:00
Sebastian Böckelmann
c127a0122f Display Characterspecific ProductTransitions
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2024-04-14 11:59:30 +02:00
Sebastian Böckelmann
ebd3a54120 Display Characterspecific ProductStates
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2024-04-14 11:55:06 +02:00
968e357845 Merge pull request 'product-template-systems' (#33) from product-template-systems into template-systems
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Reviewed-on: #33
2024-04-14 11:45:39 +02:00
Sebastian Böckelmann
6496bd52c5 Persist and Load Characterspecified ProductTemplateSystems
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2024-04-14 11:42:45 +02:00
Sebastian Böckelmann
4d4efa49c9 Exclude SiblingTemplates to be automatically specified only by recursive call
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2024-04-14 11:39:39 +02:00
Sebastian Böckelmann
bf5403814a Exclude SiblingTemplates to be automatically specified
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2024-04-14 11:36:30 +02:00
Sebastian Böckelmann
49521cba87 Add related Templatesystem as specified Gamesystems
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2024-04-14 11:35:24 +02:00
Sebastian Böckelmann
10a32df859 Load Templatetype of ProductTemplateGamesystems
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2024-04-14 11:20:36 +02:00
Sebastian Böckelmann
21d324d3b2 Persist TemplateType of ProductTemplateSystems
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2024-04-14 11:18:23 +02:00
Sebastian Böckelmann
151531f970 Create ProductTemplatesystems
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2024-04-14 11:14:04 +02:00
Sebastian Böckelmann
eaaac9ec7a Implement basic ProductTemplateSystem
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2024-04-14 10:09:30 +02:00
Sebastian Böckelmann
c1070ed1ff Don't override default conditions/actions when loading character specific gamesystem
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2024-04-14 09:32:19 +02:00
Sebastian Böckelmann
df3933d147 Parse CharacterSpecificTemplatesystems and reassign them to character
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2024-04-14 09:28:50 +02:00
Sebastian Böckelmann
70880b28ef Ignore normal conditions and actions of template-transition when persisting character-specific gamesystems
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2024-04-14 09:11:19 +02:00
Sebastian Böckelmann
1f5ed46fed Use conditionMaps and actionMaps when TemplateEditing
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2024-04-14 09:09:38 +02:00
Sebastian Böckelmann
6acd3e75bc Ignore conditionMaps and actionMaps when persisting templatesystems
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2024-04-14 08:46:17 +02:00
Sebastian Böckelmann
26ea30da13 Load States and Transition as Templates in Templatesystems
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2024-04-14 08:44:26 +02:00
Sebastian Böckelmann
877d90171f Add Default DisplayCondition Case
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2024-04-14 08:18:25 +02:00
Sebastian Böckelmann
b178d8595a Display Characterspecific conditions in simple-state-editor
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2024-04-14 08:15:32 +02:00
Sebastian Böckelmann
fc77868d42 Store min and max value of conditions as numbers
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2024-04-14 08:03:17 +02:00
Sebastian Böckelmann
21bc329778 Persist CharacterspecificTemplatesystems
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2024-04-14 08:02:59 +02:00
Sebastian Böckelmann
5a2282ddd3 Specify Templatesystem
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2024-04-14 07:57:50 +02:00
Sebastian Böckelmann
8a993bd93d Fix unkown component mat-expansion-panel-header (add import)
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2024-04-14 07:53:13 +02:00
Sebastian Böckelmann
4868495e70 Open TemplateSpecificatir Dialog
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2024-04-14 07:50:38 +02:00
Sebastian Böckelmann
3c9efa1bd5 Add SimpleTemplateSystems to Character
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2024-04-13 12:52:55 +02:00
Sebastian Böckelmann
7e6dd4aa27 Load TemplateStatus of SimpleTemplateGamesystem
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2024-04-13 12:38:26 +02:00
Sebastian Böckelmann
2c789b4cd0 Add States to SimpleTemplateGamesystem
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2024-04-13 12:34:43 +02:00
Sebastian Böckelmann
cd48a10084 Introduce Basic concept of Templates for SimpleGamesystems and Characters
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2024-04-13 12:30:42 +02:00
4bd85945b5 Merge pull request 'Implement basic version of characters' (#32) from characters-2 into main
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Reviewed-on: #32
2024-04-13 11:59:08 +02:00
d26328f2a1 Merge branch 'main' into characters-2
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2024-04-13 11:55:34 +02:00
59d480acae Merge pull request 'Introduce ProductSystemGenerator' (#31) from product-generation-refactor into main
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Reviewed-on: #31
2024-04-13 11:48:27 +02:00
Sebastian Böckelmann
45c5da7c50 Introduce ProductSystemGenerator
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2024-04-13 11:46:38 +02:00
Sebastian Böckelmann
e890d89cc8 Load Characters from Persistence
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2024-03-22 10:13:50 +01:00
Sebastian Böckelmann
0884709603 Persist Characters
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2024-03-22 10:01:47 +01:00
Sebastian Böckelmann
36e4a68e54 Edit Character
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2024-03-22 09:47:39 +01:00
Sebastian Böckelmann
4c16fb5269 Delete Character
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2024-03-22 09:46:03 +01:00
Sebastian Böckelmann
862ed18e1a Create new Characters
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2024-03-22 09:42:05 +01:00
Sebastian Böckelmann
91ee3850d2 Open Character Editor
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2024-03-22 09:35:13 +01:00
Sebastian Böckelmann
13ea574fa3 Introduce Characters and visualize them in Overview Component
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2024-03-22 09:25:58 +01:00
ef9f24544a Merge pull request 'issue-15' (#21) from issue-15 into main
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Reviewed-on: #21
2024-03-22 08:46:48 +01:00
Sebastian Böckelmann
4bb37a5a18 Indent for ProductSystems
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2024-03-22 08:36:59 +01:00