|
35f4919c51
|
GameModel Support for Characters
E2E Testing / test (push) Successful in 6m17s
|
2024-04-07 16:29:34 +02:00 |
|
|
ef9f24544a
|
Merge pull request 'issue-15' (#21) from issue-15 into main
E2E Testing / test (push) Successful in 7m28s
Reviewed-on: #21
|
2024-03-22 08:46:48 +01:00 |
|
Sebastian Böckelmann
|
4bb37a5a18
|
Indent for ProductSystems
E2E Testing / test (push) Successful in 1m35s
|
2024-03-22 08:36:59 +01:00 |
|
Sebastian Böckelmann
|
2416e226fc
|
Load ScriptAccountActions
E2E Testing / test (push) Successful in 1m39s
|
2024-03-22 08:34:54 +01:00 |
|
Sebastian Böckelmann
|
679cb70487
|
Merge branch 'issue-17' into issue-15
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 08:25:27 +01:00 |
|
Sebastian Böckelmann
|
40680006e6
|
Remove logging statement
E2E Testing / test (push) Successful in 1m37s
|
2024-03-22 08:20:42 +01:00 |
|
Sebastian Böckelmann
|
86fb22e701
|
Fix GameModel Import Path in SimpleGamesystem.spec.ts
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 08:14:19 +01:00 |
|
Sebastian Böckelmann
|
75815578dc
|
Fix typo in gamemodel import path in test
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 08:10:22 +01:00 |
|
Sebastian Böckelmann
|
e336bf19f9
|
Fix import of GameModel in Testcases properly this time
E2E Testing / test (push) Failing after 1m54s
|
2024-03-22 08:05:07 +01:00 |
|
Sebastian Böckelmann
|
f1373caa9f
|
Revert "Fix import of GameModel in Testcases"
E2E Testing / test (push) Failing after 1m42s
This reverts commit 6a8c34df52 .
|
2024-03-22 08:00:24 +01:00 |
|
Sebastian Böckelmann
|
6a8c34df52
|
Fix import of GameModel in Testcases
E2E Testing / test (push) Failing after 1m39s
|
2024-03-22 07:53:02 +01:00 |
|
Sebastian Böckelmann
|
32656267ac
|
Generate Content of Productgamesystems
E2E Testing / test (push) Failing after 1m35s
|
2024-03-22 07:45:59 +01:00 |
|
Sebastian Böckelmann
|
50963387f0
|
Fix wrong files for newly created ProductGamesystems
E2E Testing / test (push) Failing after 1m41s
|
2024-03-22 07:43:52 +01:00 |
|
Sebastian Böckelmann
|
c184c667fd
|
Delete Unreferenced Gamesystems
E2E Testing / test (push) Failing after 1m42s
|
2024-03-21 08:43:28 +01:00 |
|
Sebastian Böckelmann
|
e6073d4f2f
|
Save Gamesystems
E2E Testing / test (push) Failing after 1m41s
|
2024-03-20 19:35:24 +01:00 |
|
Sebastian Böckelmann
|
09abfcaa89
|
Fix rendering issues with dialog by using zone to process main process requests
E2E Testing / test (push) Failing after 1m37s
|
2024-03-20 17:00:44 +01:00 |
|
Sebastian Böckelmann
|
2a02ec9338
|
(Re)Enable context menu interactions
E2E Testing / test (push) Failing after 1m29s
|
2024-03-20 16:31:17 +01:00 |
|
Sebastian Böckelmann
|
751d998625
|
Save ScriptAccount
E2E Testing / test (push) Failing after 1m32s
|
2024-03-20 16:23:37 +01:00 |
|
Sebastian Böckelmann
|
4f4122fd6d
|
Parse Transitions (& TransitionConditions)
E2E Testing / test (push) Failing after 1m29s
|
2024-03-20 15:33:34 +01:00 |
|
Sebastian Böckelmann
|
542515db6e
|
Parse ScriptAccountConditions
E2E Testing / test (push) Failing after 1m33s
|
2024-03-20 15:15:08 +01:00 |
|
Sebastian Böckelmann
|
d62a510939
|
Disable linter and Parse States (without conditions)
E2E Testing / test (push) Failing after 1m27s
|
2024-03-20 13:07:31 +01:00 |
|
Sebastian Böckelmann
|
ad36913ff9
|
Project Service had to be deleted as the gamemodel binding would suffer flexibility
E2E Testing / test (push) Failing after 1m33s
|
2024-03-20 12:50:47 +01:00 |
|
Sebastian Böckelmann
|
ed2f28760e
|
Refactor Gamesystem parsing
E2E Testing / test (push) Failing after 1m30s
|
2024-03-20 11:19:32 +01:00 |
|
Sebastian Böckelmann
|
b31f72475a
|
Introduce Project Service as interface to persistance of gamemodel
E2E Testing / test (push) Failing after 1m31s
|
2024-03-20 09:26:52 +01:00 |
|
Sebastian Böckelmann
|
8016f55e85
|
Refactor Loading of ScriptAccounts
E2E Testing / test (push) Failing after 1m34s
|
2024-03-20 09:26:14 +01:00 |
|
Sebastian Böckelmann
|
b62f93bfd5
|
Delete Gamesystems from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:55:11 +01:00 |
|
Sebastian Böckelmann
|
c4085a7cf9
|
Delete ScriptAccounts from Filesystem
E2E Testing / test (push) Successful in 1m36s
|
2024-03-19 17:03:07 +01:00 |
|
|
5948960a68
|
Merge pull request 'Load Initial Value of Simple State' (#19) from issue-18 into issue-15
E2E Testing / test (push) Successful in 1m35s
Reviewed-on: #19
|
2024-03-19 16:38:04 +01:00 |
|
Sebastian Böckelmann
|
620e591c0b
|
Load Initial Value of Simple State
E2E Testing / test (push) Successful in 1m31s
|
2024-03-19 16:33:17 +01:00 |
|
Sebastian Böckelmann
|
03bc18e679
|
Fix condition combining
E2E Testing / test (push) Successful in 1m35s
|
2024-03-19 16:07:58 +01:00 |
|
Sebastian Böckelmann
|
4a7c87ecea
|
Expand Product Transitions
E2E Testing / test (push) Successful in 1m35s
|
2024-03-19 15:54:02 +01:00 |
|
Sebastian Böckelmann
|
983542ad3b
|
Visualize Conditions of ProductStates
E2E Testing / test (push) Successful in 1m33s
|
2024-03-19 15:13:02 +01:00 |
|
Sebastian Böckelmann
|
7bb992200f
|
Consider Transition Conditions and Transition Actions while generating ProductTransitions
E2E Testing / test (push) Successful in 1m35s
|
2024-03-19 15:05:35 +01:00 |
|
Sebastian Böckelmann
|
530cc5ea67
|
Consider state conditions in product state generation
E2E Testing / test (push) Successful in 1m30s
|
2024-03-19 11:11:05 +01:00 |
|
Sebastian Böckelmann
|
777cf9bc1d
|
Consider state conditions in product transition generation
E2E Testing / test (push) Successful in 1m29s
|
2024-03-19 11:03:00 +01:00 |
|
Sebastian Böckelmann
|
b488049c28
|
Allow negative min and max for ScriptAccounts
E2E Testing / test (push) Successful in 1m29s
|
2024-03-19 10:39:47 +01:00 |
|
Sebastian Böckelmann
|
7e672ec117
|
Reset Selected Gamesystem after Deletion
E2E Testing / test (push) Successful in 1m31s
|
2024-03-19 08:33:33 +01:00 |
|
Sebastian Böckelmann
|
87368f4e65
|
Load Default Test Project at Startup
E2E Testing / test (push) Successful in 1m29s
|
2024-03-19 08:27:40 +01:00 |
|
Sebastian Böckelmann
|
b68d2a812c
|
Delete Childsystems (and correct loading childgamesystems (relation was not loaded bidirectional))
E2E Testing / test (push) Successful in 1m31s
|
2024-03-18 18:12:55 +01:00 |
|
Sebastian Böckelmann
|
e8687ae95e
|
Reset Gamesystem Selection
E2E Testing / test (push) Successful in 1m31s
|
2024-03-18 17:33:24 +01:00 |
|
Sebastian Böckelmann
|
8c39762ede
|
Store Structured Productgamesystems
E2E Testing / test (push) Successful in 1m30s
|
2024-03-18 17:22:32 +01:00 |
|
Sebastian Böckelmann
|
6d14328b9f
|
Load Conditions & Actions for Transitions
E2E Testing / test (push) Successful in 1m32s
|
2024-03-18 17:15:07 +01:00 |
|
Sebastian Böckelmann
|
02ba26ea44
|
Load Conditions from Disk for States
E2E Testing / test (push) Successful in 1m30s
|
2024-03-18 17:05:18 +01:00 |
|
Sebastian Böckelmann
|
413d5eb925
|
Fix missing adding Button in action editor
E2E Testing / test (push) Successful in 1m31s
|
2024-03-18 16:43:50 +01:00 |
|
Sebastian Böckelmann
|
e033243389
|
Store conditions and simplify condition reference to component-name
E2E Testing / test (push) Successful in 1m33s
|
2024-03-18 16:33:39 +01:00 |
|
Sebastian Böckelmann
|
511043b764
|
Replace primary color with blue color in editor btns
E2E Testing / test (push) Successful in 1m29s
|
2024-03-18 16:09:03 +01:00 |
|
Sebastian Böckelmann
|
26ef72cac3
|
Fix undefined GameModel and loading gamemodel when no gamesystems defined
E2E Testing / test (push) Successful in 1m36s
|
2024-03-18 15:58:44 +01:00 |
|
Sebastian Böckelmann
|
2e6bddc099
|
Enable Disable Editing Mode in Action Editor and implement expandable rows in product-state-editor
E2E Testing / test (push) Successful in 1m29s
|
2024-02-18 18:22:38 +01:00 |
|
Sebastian Böckelmann
|
5dafce8a91
|
Condition Editor for StateConditions
E2E Testing / test (push) Successful in 1m29s
|
2024-02-18 17:50:08 +01:00 |
|
Sebastian Böckelmann
|
8f45d18e40
|
Restyle Condition and Action Editor in SimpleTransitionEditor
E2E Testing / test (push) Successful in 1m37s
|
2024-02-18 17:41:02 +01:00 |
|