Commit Graph

25 Commits

Author SHA1 Message Date
db7c533206 Assign to each TerrainTile a random color 2023-10-05 12:33:47 +02:00
9e09df3cf8 Fix wierd looking terrain 2023-10-05 12:14:06 +02:00
c5ca9f435e Wierd looking terrain 2023-10-04 09:55:09 +02:00
88099c41c0 Load Hexagonmodel directly in loader 2023-10-04 08:57:52 +02:00
d11e58c998 Remove usement of unused entity dragon (remaining from tut) 2023-10-04 08:55:13 +02:00
Sebastian
466a15f160 Generate single Hexagon 2023-08-25 07:20:04 +02:00
Sebastian
e0afd6e93a Fix gaps in TerrainTiles 2023-08-24 20:08:41 +02:00
Sebastian
4932b3f6a0 Generating Terrain with TerrainTiles 2023-08-24 17:30:57 +02:00
Sebastian
ba47896d88 Set size of terrain and initialize camera ad midpoint of terrain 2023-08-24 15:57:12 +02:00
Sebastian
98b6208c74 Implementing Rotation of the camera by mouse input 2023-08-24 15:19:32 +02:00
Sebastian
7acf9fd703 Implementing Zooming 2023-08-24 15:04:35 +02:00
Sebastian
7edcda998c Render terrains 2023-08-24 14:31:46 +02:00
Sebastian
5912ac5a7c Renderer optimizations 2023-08-11 20:28:43 +02:00
Sebastian
bf2b169563 Implement Backface Culling 2023-08-11 20:09:20 +02:00
Sebastian
ce75297105 Ambient Lightning 2023-08-11 20:06:38 +02:00
Sebastian
666d3e1ea2 Per Pixel Lightning 2023-08-11 20:04:01 +02:00
Sebastian
9b5adeab00 Load OBJ models 2023-08-11 19:44:31 +02:00
Sebastian
c7c1bbe0af Include Cameramovement 2023-08-11 17:32:26 +02:00
Sebastian
0383c43675 Transform rectangle 2023-08-11 16:49:59 +02:00
Sebastian
43f6d9535e Render a texture on a quad 2023-08-06 15:43:51 +02:00
Sebastian
8d76c8bcf0 Render rectangle with color interpolation 2023-08-04 08:39:05 +02:00
Sebastian
76e268e9ed Improve Rendering Performance 2023-08-04 08:10:38 +02:00
Sebastian
1303d0d05e Render white rectangle 2023-08-04 07:57:24 +02:00
Sebastian
d989edee91 Initialize GameEngine (create empty window) 2023-08-03 21:20:50 +02:00
8bd9b3bc6b Initial commit 2023-08-03 19:53:26 +02:00