Commit Graph

  • ee970db716 Generate isolated template States Sebastian Böckelmann 2024-04-19 17:45:58 +0200
  • 3d9db9b143 Generate isolated states Sebastian Böckelmann 2024-04-19 17:42:25 +0200
  • 3e3b03d722 Merge pull request 'symetric-template-relation-systems' (#38) from symetric-template-relation-systems into assymetric-template-relation-systems sebastian 2024-04-19 17:26:00 +0200
  • 909e2f5c46 Remove unreachable states when generating symmetric-product-template #38 Sebastian Böckelmann 2024-04-19 16:55:30 +0200
  • 566a58e35c Adjust symmetric Productsystemgeneration Sebastian Böckelmann 2024-04-19 16:40:01 +0200
  • 6381488fa1 Merge pull request 'Fix Product Template Generation for Relations (generation was not triggered)' (#37) from assymetric-template-relation-systems into symetric-template-relation-systems sebastian 2024-04-19 16:07:49 +0200
  • f98ad400e3 Fix Product Template Generation for Relations (generation was not triggered) #37 Sebastian Böckelmann 2024-04-19 16:07:08 +0200
  • cfc23efb71 Introduce symmetric flag in Gamesystem Properties Sebastian Böckelmann 2024-04-19 15:52:52 +0200
  • 98ef46b83a Adapt Product Gamesystem Editor for Productsystems with identical innersystems Sebastian Böckelmann 2024-04-19 15:27:23 +0200
  • 3efa612435 Open CharacterRelationSpecific Gamesystem in GamesystemEditor Sebastian Böckelmann 2024-04-19 14:52:59 +0200
  • 448ff5bd1b Add CharacterRelation Gamesystems to CharacterRelation and adjust ProductGeneration Sebastian Böckelmann 2024-04-19 14:46:02 +0200
  • 5074396f88 Fix wrong reference to characterRelationGamesystems Sebastian Böckelmann 2024-04-19 14:24:00 +0200
  • fee41efb21 Serialize and Load Character-Relation Specific Gamesystems Sebastian Böckelmann 2024-04-19 14:23:17 +0200
  • 6a711ec579 Add Character as TemplateElement to added character-relation specific assymetric gamesystems Sebastian Böckelmann 2024-04-19 13:49:01 +0200
  • 93498845ec Add Character-Relation-Specific Gamesystems Sebastian Böckelmann 2024-04-19 12:52:20 +0200
  • 26db5392a4 Introduce Concept of Character-Relations Sebastian Böckelmann 2024-04-19 12:32:31 +0200
  • b2b4b936cd Introduce new TemplateType: Character-Relation Sebastian Böckelmann 2024-04-19 11:58:31 +0200
  • b30aed07cd Merge pull request 'CharacterSpecific Templatesystems' (#36) from template-systems into main sebastian 2024-04-14 13:45:04 +0200
  • b874188b10 Merge pull request 'Generate States and Transition Template Specific' (#35) from product-template-systems into template-systems #36 sebastian 2024-04-14 13:38:57 +0200
  • 42388de905 Generate States and Transition Template Specific #35 Sebastian Böckelmann 2024-04-14 12:25:23 +0200
  • cb2e706ac7 Merge pull request 'product-template-systems' (#34) from product-template-systems into template-systems sebastian 2024-04-14 12:01:23 +0200
  • c127a0122f Display Characterspecific ProductTransitions #34 Sebastian Böckelmann 2024-04-14 11:59:30 +0200
  • ebd3a54120 Display Characterspecific ProductStates Sebastian Böckelmann 2024-04-14 11:55:06 +0200
  • 968e357845 Merge pull request 'product-template-systems' (#33) from product-template-systems into template-systems sebastian 2024-04-14 11:45:39 +0200
  • 6496bd52c5 Persist and Load Characterspecified ProductTemplateSystems #33 Sebastian Böckelmann 2024-04-14 11:42:45 +0200
  • 4d4efa49c9 Exclude SiblingTemplates to be automatically specified only by recursive call Sebastian Böckelmann 2024-04-14 11:39:39 +0200
  • bf5403814a Exclude SiblingTemplates to be automatically specified Sebastian Böckelmann 2024-04-14 11:36:30 +0200
  • 49521cba87 Add related Templatesystem as specified Gamesystems Sebastian Böckelmann 2024-04-14 11:35:24 +0200
  • 10a32df859 Load Templatetype of ProductTemplateGamesystems Sebastian Böckelmann 2024-04-14 11:20:36 +0200
  • 21d324d3b2 Persist TemplateType of ProductTemplateSystems Sebastian Böckelmann 2024-04-14 11:18:23 +0200
  • 151531f970 Create ProductTemplatesystems Sebastian Böckelmann 2024-04-14 11:14:04 +0200
  • eaaac9ec7a Implement basic ProductTemplateSystem Sebastian Böckelmann 2024-04-14 10:09:30 +0200
  • c1070ed1ff Don't override default conditions/actions when loading character specific gamesystem Sebastian Böckelmann 2024-04-14 09:32:19 +0200
  • df3933d147 Parse CharacterSpecificTemplatesystems and reassign them to character Sebastian Böckelmann 2024-04-14 09:28:50 +0200
  • 70880b28ef Ignore normal conditions and actions of template-transition when persisting character-specific gamesystems Sebastian Böckelmann 2024-04-14 09:11:19 +0200
  • 1f5ed46fed Use conditionMaps and actionMaps when TemplateEditing Sebastian Böckelmann 2024-04-14 09:09:38 +0200
  • 6acd3e75bc Ignore conditionMaps and actionMaps when persisting templatesystems Sebastian Böckelmann 2024-04-14 08:46:17 +0200
  • 26ea30da13 Load States and Transition as Templates in Templatesystems Sebastian Böckelmann 2024-04-14 08:44:26 +0200
  • 877d90171f Add Default DisplayCondition Case Sebastian Böckelmann 2024-04-14 08:18:25 +0200
  • b178d8595a Display Characterspecific conditions in simple-state-editor Sebastian Böckelmann 2024-04-14 08:15:32 +0200
  • fc77868d42 Store min and max value of conditions as numbers Sebastian Böckelmann 2024-04-14 08:03:17 +0200
  • 21bc329778 Persist CharacterspecificTemplatesystems Sebastian Böckelmann 2024-04-14 08:02:59 +0200
  • 5a2282ddd3 Specify Templatesystem Sebastian Böckelmann 2024-04-14 07:57:50 +0200
  • 8a993bd93d Fix unkown component mat-expansion-panel-header (add import) Sebastian Böckelmann 2024-04-14 07:53:13 +0200
  • 4868495e70 Open TemplateSpecificatir Dialog Sebastian Böckelmann 2024-04-14 07:50:38 +0200
  • 3c9efa1bd5 Add SimpleTemplateSystems to Character Sebastian Böckelmann 2024-04-13 12:52:55 +0200
  • 7e6dd4aa27 Load TemplateStatus of SimpleTemplateGamesystem Sebastian Böckelmann 2024-04-13 12:38:26 +0200
  • 2c789b4cd0 Add States to SimpleTemplateGamesystem Sebastian Böckelmann 2024-04-13 12:34:43 +0200
  • cd48a10084 Introduce Basic concept of Templates for SimpleGamesystems and Characters Sebastian Böckelmann 2024-04-13 12:30:42 +0200
  • 4bd85945b5 Merge pull request 'Implement basic version of characters' (#32) from characters-2 into main sebastian 2024-04-13 11:59:08 +0200
  • d26328f2a1 Merge branch 'main' into characters-2 #32 sebastian 2024-04-13 11:55:34 +0200
  • 59d480acae Merge pull request 'Introduce ProductSystemGenerator' (#31) from product-generation-refactor into main sebastian 2024-04-13 11:48:27 +0200
  • 45c5da7c50 Introduce ProductSystemGenerator #31 Sebastian Böckelmann 2024-04-13 11:46:38 +0200
  • f31831f1d9 Revert "Revert "Load ConditionMap from Disk"" #30 #29 Sebastian Böckelmann 2024-04-11 16:02:52 +0200
  • 6ace079ccd Revert "Load ConditionMap from Disk" Sebastian Böckelmann 2024-04-11 16:02:46 +0200
  • 4f7d8d8d5d Merge remote-tracking branch 'origin/alt-templatesystem-impl' into alt-templatesystem-impl Sebastian Böckelmann 2024-04-11 15:51:41 +0200
  • 029f273139 Load ConditionMap from Disk Sebastian Böckelmann 2024-04-11 15:47:25 +0200
  • 1366dca6cf Serialize ConditionMap of States Sebastian Böckelmann 2024-04-11 15:39:58 +0200
  • 2238dcee66 Load Basic Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 14:58:57 +0200
  • a3722f33c9 Store Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 14:39:38 +0200
  • bf757c2069 Specify Gamesystems for Characters Sebastian Böckelmann 2024-04-11 14:21:50 +0200
  • 9d530e48f9 Consider TemplateType of Gamesystems to load and store Sebastian Böckelmann 2024-04-11 13:56:13 +0200
  • 4d8fc93ef8 Beginning of Editor for Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 13:45:29 +0200
  • 244222bc5b Add Reference to CharacterSpecific Gamesystems in relevant characters Sebastian Böckelmann 2024-04-11 13:40:40 +0200
  • 21dc74376b Create Characterspecific Systems and open their editor correctly Sebastian Böckelmann 2024-04-11 13:28:09 +0200
  • 92fa692641 Alternative Implementation of Templatesystems Sebastian Böckelmann 2024-04-11 10:50:05 +0200
  • b398545b7a Load ConditionMap from Disk Sebastian Böckelmann 2024-04-11 15:47:25 +0200
  • e962cc9594 Serialize ConditionMap of States Sebastian Böckelmann 2024-04-11 15:39:58 +0200
  • f80e4c3cfa Load Basic Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 14:58:57 +0200
  • d31182cf36 Store Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 14:39:38 +0200
  • a13273b08d Specify Gamesystems for Characters Sebastian Böckelmann 2024-04-11 14:21:50 +0200
  • 61e3e90395 Consider TemplateType of Gamesystems to load and store Sebastian Böckelmann 2024-04-11 13:56:13 +0200
  • 9a51cb3a80 Beginning of Editor for Characterspecific Gamesystems Sebastian Böckelmann 2024-04-11 13:45:29 +0200
  • 3aaf505365 Add Reference to CharacterSpecific Gamesystems in relevant characters Sebastian Böckelmann 2024-04-11 13:40:40 +0200
  • 312a684a17 Create Characterspecific Systems and open their editor correctly Sebastian Böckelmann 2024-04-11 13:28:09 +0200
  • 010adc9136 Alternative Implementation of Templatesystems Sebastian Böckelmann 2024-04-11 10:50:05 +0200
  • c1ed3799bd Update States of template when reference gets new state Sebastian Böckelmann 2024-04-11 09:52:31 +0200
  • d643f6bb1c Add Templatesystem to Characterspecific Systems Sebastian Böckelmann 2024-04-11 08:43:12 +0200
  • 81971a48ca Load Template Status of Gamesystem from disk Sebastian Böckelmann 2024-04-11 08:16:26 +0200
  • a4be4d623d Mark Gamesystem as Template in Editor Sebastian Böckelmann 2024-04-10 20:20:34 +0200
  • 28a520a995 Implement GameModel Support for Character Specific Gamesystems Sebastian Böckelmann 2024-04-10 20:02:56 +0200
  • e890d89cc8 Load Characters from Persistence Sebastian Böckelmann 2024-03-22 10:13:50 +0100
  • 0884709603 Persist Characters Sebastian Böckelmann 2024-03-22 10:01:47 +0100
  • 36e4a68e54 Edit Character Sebastian Böckelmann 2024-03-22 09:47:39 +0100
  • 4c16fb5269 Delete Character Sebastian Böckelmann 2024-03-22 09:46:03 +0100
  • 862ed18e1a Create new Characters Sebastian Böckelmann 2024-03-22 09:42:05 +0100
  • 91ee3850d2 Open Character Editor Sebastian Böckelmann 2024-03-22 09:35:13 +0100
  • 13ea574fa3 Introduce Characters and visualize them in Overview Component Sebastian Böckelmann 2024-03-22 09:25:58 +0100
  • ef9f24544a Merge pull request 'issue-15' (#21) from issue-15 into main sebastian 2024-03-22 08:46:48 +0100
  • 4bb37a5a18 Indent for ProductSystems #21 Sebastian Böckelmann 2024-03-22 08:36:59 +0100
  • 2416e226fc Load ScriptAccountActions Sebastian Böckelmann 2024-03-22 08:34:54 +0100
  • 679cb70487 Merge branch 'issue-17' into issue-15 Sebastian Böckelmann 2024-03-22 08:25:27 +0100
  • 40680006e6 Remove logging statement #20 Sebastian Böckelmann 2024-03-22 08:20:42 +0100
  • 86fb22e701 Fix GameModel Import Path in SimpleGamesystem.spec.ts Sebastian Böckelmann 2024-03-22 08:14:19 +0100
  • 75815578dc Fix typo in gamemodel import path in test Sebastian Böckelmann 2024-03-22 08:10:22 +0100
  • e336bf19f9 Fix import of GameModel in Testcases properly this time Sebastian Böckelmann 2024-03-22 08:05:07 +0100
  • f1373caa9f Revert "Fix import of GameModel in Testcases" Sebastian Böckelmann 2024-03-22 08:00:24 +0100
  • 6a8c34df52 Fix import of GameModel in Testcases Sebastian Böckelmann 2024-03-22 07:53:02 +0100
  • 32656267ac Generate Content of Productgamesystems Sebastian Böckelmann 2024-03-22 07:45:59 +0100
  • 50963387f0 Fix wrong files for newly created ProductGamesystems Sebastian Böckelmann 2024-03-22 07:43:52 +0100